Hello all!

Can anyone explain the below README file in easier to understand
terms? Where to put the .xml files? What do I type into AssetSets.xml
as an entry for new .xml object?

The readme file says....

"OpenSim comes with a default asset set contained in the
OpenSimAssetSet
directory.  You can also load up your own asset set to OpenSim on
startup by
making a file entry in AssetSets.xml.  This file should point towards
an XML
file which details the assets in your asset set.  The
OpenSimAssetSet/OpenSimAssetSet.xml is a good template for the
information
required.

If you want your assets to show up in the standard inventory library
for an
avatar, you will also need to add separate entries to the xml files in
the
bin/inventory configuration directory."

An example of how to I would load my object .xml files so that they
are accessible to all avatars I create would be great... Can't seem to
find any tutorials. Any help is appreciated!

Much appreciated!

Ethan Aeon

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