Hello all! Can anyone explain the below README file in easier to understand terms? Where to put the .xml files? What do I type into AssetSets.xml as an entry for new .xml object?
The readme file says.... "OpenSim comes with a default asset set contained in the OpenSimAssetSet directory. You can also load up your own asset set to OpenSim on startup by making a file entry in AssetSets.xml. This file should point towards an XML file which details the assets in your asset set. The OpenSimAssetSet/OpenSimAssetSet.xml is a good template for the information required. If you want your assets to show up in the standard inventory library for an avatar, you will also need to add separate entries to the xml files in the bin/inventory configuration directory." An example of how to I would load my object .xml files so that they are accessible to all avatars I create would be great... Can't seem to find any tutorials. Any help is appreciated! Much appreciated! Ethan Aeon --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/realxtend http://www.realxtend.org -~----------~----~----~----~------~----~------~--~---
