Laurent Rathle kirjoitti: > I've seen the it is possible to import directly meshes from 3D programs like > Blender in Realxtend or Modrex grids. Are they places (grids) where I can see > the result of such an importation ? Some documentation ? Is it only with > Realxtend or is this working with the modrex module for Opensim ? >
One way to see that in action is to download the latest production server release (0.5) from www.realxtend.org with the Beneath the waves demo included, and run that as a local standalone to see meshes. Otherwise at least the Virtualexpo.fi world is public and always open, http://www.realxtend.org/page.php?pg=news&s=20090929 <http://www.realxtend.org/page.php?pg=news&s=20090929> To upload your own meshes, you need to export them to the Ogre mesh format and then use the file upload command in the viewer File menu to upload the .mesh file. Then it ends up in your inventory, and you can use the object editing gui to assign it to an pre-existing object in the scene (for example you can create a new cube prim and then make it use that mesh for geom instead). For full scenes we now also support the .scene format some use with Ogre, there are exporters for that for Blender, Max and Maya etc. too, http://realxtend.blogspot.com/2009/12/tutorial-to-import-scene-from-blender.html ~Toni -- http://groups.google.com/group/realxtend http://www.realxtend.org
