I seem to have managed to upload an avatar that's oriented correctly and doesn't deform horrifically- but now textures aren't working. Still, tips and help on rigged/weighted mesh upload is still appreciated- and now I'm needing texture upload :\ my test texture doesn't seem to apply correctly.
On Mar 28, 9:26 pm, Intertricity <[email protected]> wrote: > Hey guys, I'm having the hardest time trying to get a custom avatar to > export from Blender. I've set the "rootbone", I have no idea what the > "basebone" and "offsetbone" do, less where to put them in the > hierarchy. > > I've created an animation named "Walk" and that doesn't seem to > activate either. The whole thing just isn't working for me- has > anybody managed to successfully get an avatar out of blender or any > other 3D package? Help would be greatly appreciated! > > I've tried several times in the past, asked in the IRC chatroom, I > really need help on this :< > > Here's a screencap of my current > problems:http://privatepaste.com/download/0035a0cefc > > I don't even know what would cause the avatar to sink into the ground > like this- the root bone is at the feet of the avatar and the next > bone in the hierarchy from the rootbone is at the middle of the back. -- http://groups.google.com/group/realxtend http://www.realxtend.org To unsubscribe from this group, send email to realxtend+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
