I seem to have managed to upload an avatar that's oriented correctly
and doesn't deform horrifically- but now textures aren't working.
Still, tips and help on rigged/weighted mesh upload is still
appreciated- and now I'm needing texture upload :\ my test texture
doesn't seem to apply correctly.

On Mar 28, 9:26 pm, Intertricity <[email protected]> wrote:
> Hey guys, I'm having the hardest time trying to get a custom avatar to
> export from Blender. I've set the "rootbone", I have no idea what the
> "basebone" and "offsetbone" do, less where to put them in the
> hierarchy.
>
> I've created an animation named "Walk" and that doesn't seem to
> activate either. The whole thing just isn't working for me- has
> anybody managed to successfully get an avatar out of blender or any
> other 3D package? Help would be greatly appreciated!
>
> I've tried several times in the past, asked in the IRC chatroom, I
> really need help on this :<
>
> Here's a screencap of my current 
> problems:http://privatepaste.com/download/0035a0cefc
>
> I don't even know what would cause the avatar to sink into the ground
> like this- the root bone is at the feet of the avatar and the next
> bone in the hierarchy from the rootbone is at the middle of the back.

-- 
http://groups.google.com/group/realxtend
http://www.realxtend.org

To unsubscribe from this group, send email to 
realxtend+unsubscribegooglegroups.com or reply to this email with the words 
"REMOVE ME" as the subject.

Reply via email to