Using the 3DSMax 2009 trial, I wasn't able to open the files. It could
have been something with the trial, I don't know- it kept saying
"Failed to open file".

Either way, I did manage to upload a weighted mesh for blender with a
custom armature- however, I still am having trouble getting a texture
on the avatar.

Also, it seems the page is deprecated:
"The information on this page is specific to realXtend version 0.5.
The avatar system is largely similar in the new Taiga/Naali
architecture (http://wiki.realxtend.org/index.php/Main_Page), but this
tutorial no longer applies."

On Mar 29, 6:25 am, MetaStep <[email protected]> wrote:
> Hi there, Since your avatar is a biped use the avatar generator and
> face2gen tool to modify and then export to the server. If that isn't
> enough luckily the model source files are available and instructions
> are in the 
> wiki.http://www.realxtend.org/page.php?pg=downloads,http://docs.realxtend.org/index.php/Advanced_Avatar_Customization

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