Using the 3DSMax 2009 trial, I wasn't able to open the files. It could have been something with the trial, I don't know- it kept saying "Failed to open file".
Either way, I did manage to upload a weighted mesh for blender with a custom armature- however, I still am having trouble getting a texture on the avatar. Also, it seems the page is deprecated: "The information on this page is specific to realXtend version 0.5. The avatar system is largely similar in the new Taiga/Naali architecture (http://wiki.realxtend.org/index.php/Main_Page), but this tutorial no longer applies." On Mar 29, 6:25 am, MetaStep <[email protected]> wrote: > Hi there, Since your avatar is a biped use the avatar generator and > face2gen tool to modify and then export to the server. If that isn't > enough luckily the model source files are available and instructions > are in the > wiki.http://www.realxtend.org/page.php?pg=downloads,http://docs.realxtend.org/index.php/Advanced_Avatar_Customization -- http://groups.google.com/group/realxtend http://www.realxtend.org To unsubscribe from this group, send email to realxtend+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
