Hi all

I just did a little test with some objects made in sketchup using the
ogre exporter and noticed that parts with a texture asigned do receive
shadows casted by other objects, while parts of the same model with
asigned colors
show the colors correctly, but dont receive shadows.

Easy workaround for this could be to create textures for those colors

Is there a fix for this to expect, or is it better to use the above
mentioned workaround ?

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