Hi all I just did a little test with some objects made in sketchup using the ogre exporter and noticed that parts with a texture asigned do receive shadows casted by other objects, while parts of the same model with asigned colors show the colors correctly, but dont receive shadows.
Easy workaround for this could be to create textures for those colors Is there a fix for this to expect, or is it better to use the above mentioned workaround ? -- http://groups.google.com/group/realxtend http://www.realxtend.org
