Hi,

Naali doesn't support llSetTextureAnim but you can use Ogre material script
for animated textures. Open Material Wizard from the upper-left corner menu,
tick "Apply OGRE animation to UV set 0", give a name for the material and
click Create. Then open Inventory, double-click/open Material Scripts
folder, and double-click the material script you just created. Drag the
texture you want to use from Inventory to the baseMap TU's Value field.
After this save the script as new with new name. After this use Object Edit
to apply the material to the prim/mesh you want.

If you want to alter the animation for, create copy of
naali/bin/media/materials/templates/SSDiffAnim.material file and alter the
copy. Upload the altered material script to Inventory using Inventory's
upload functionality (right-click the main inventory view or drag&drop from
OS's file explorer). For material script manual/reference, see
http://www.ogre3d.org/docs/manual/manual_14.html

Grey skies,
Ali

-- 
http://groups.google.com/group/realxtend
http://www.realxtend.org

Reply via email to