Hi everyone!

I was recently testing a number of servers and viewers in order to
develop a virtual world for my work at the University of the Aegean. I
decided to use the Taiga server and the RealXtend or Naali viewer for
their rich features (and especially the mesh support). But I
encountered a number of problems and a number of questions were
raised. Help from anyone would be much appreciated.  So, here it goes!

1. How do I migrate the settings from one version of Taiga server to
another? Currently, a test world is running on Taiga 0.1.3 and
eventually there is going to be a 0.1.4 version (and hopefully many
others). Which files do I have to copy to a newer installation in
order to keep the virtual world intact? The Diva distribution has a
very helpful migrating/updating tool for this matter and a similar
tool would be an interesting feature.

2. How do I setup Taiga as standalone and hypergrid enabled? In
opensim.ini simply changing the values to gridmode=false and
hypergrid=true doesn't work (the server fails to start). Which files
and which settings do I have to change? Also, in configuration wizard,
the check box in Robust conf what is it for?

3. In RealXtend viewer 0.42 when using the default Ogre rendering
engine, objects with scripted particles don't seem to work (i.e. a
fireplace). When reverting to the opensim rendering system (Shift+R)
everything is ok. How do I fix this?

4. Again when using the Ogre engine, the sky at night is without stars
(totally dark). Using the environment editor has no effect (in ogre
rendering). I guess I have to change the values in a file, but which
one? Is it possible to do this on the server side and not in the
viewer?

5. The same applies for water. I certain angles it is totally opaque.

6. I cannot export the avatar in Avatar Creation. I get the message
"login failed: Authentication: The DNS could not resolve the host
name" or "Received no response from 192.168.1.2:10001". I have tried a
number of combinations by they don’t seem to work (i.e.
firstl...@http://192.168.1.2:8002, First Last. In mysql.ini I have
changed the max_allowed_packet to 50M.

7. I was adding objects to the scene and everything seemed to be ok.
But after a server restart, I got the following message which repeated
endlessly :
2010-09-27 18:05:37,255 ERROR -
ModularRex.RexOdePlugin.OdeScene.Region1 [PHYSICS]: Specified method
is not supported., Single[] getVertexListAsFloat(),
system.NotSupportedException: Specified method is not supported.
at OpenSim.Region.Physics.Meshing.Mesh.getVertexListAsFloat()
at OpenSim.Region.Physics.Meshing.Mesh.getVertexListAsFloatLocked()
at ModularRex.RexOdePlugin.OdePrim.setMesh(OdeScene parent_scene,
IMesh mesh)
at ModularRex.RexOdePlugin.OdePrim.CreateGeom(IntPtr m_targetSpace,
IMesh _mesh)
at ModularRex.RexOdePlugin.OdePrim.changeadd(Single timestep)
at ModularRex.RexOdePlugin.OdePrim.ProcessTaints(Single timestep)
at ModularRex.RexOdePlugin.OdeScene.Simulate(Single timeStep)

I guess an object caused this problem, but the server could not ignore/
reject/delete it and continue loading. I had to start all over again
(delete the databases, reconfigure the server). What do I have to do
in similar situations? How do I force-start the server or by-pass an
error message that prevents the server from loading?

Sorry for the number of questions (and I am afraid that in the near
future there will be more), but I am a newbie :)

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