I know people than are design avatars for Unity3D, and are using the Digimi
Developer Game Kit <http://forum.daz3d.com/viewtopic.php?t=139026>, to
convert a Daz model, like Victoria 4, with textures, from the usual 150000
poligons to 24000, converting it in fbx model, with animations.

Alberto

2010/12/1 Peter Steinlechner <[email protected]>

> Are there any recommendations about the max polycount for the avatars in
> online environments like realxtend/opensim ? And how many polys are produced
> by the mentioned methods?
> But this can be really something interesting in the future. Paparazzis
> wouldn't just shoot pics of celebrities anymore but chase them with scanners
> :-)
>
>
> On Wed, Dec 1, 2010 at 6:27 PM, Gustavo Alberto Navarro Bilbao <
> [email protected]> wrote:
>
>> We can do something similar using 
>> VideoTrace<http://www.acvt.com.au/research/videotrace/>(VT). I
>> have a beta license of VT and only lack of time, and because I haven't a
>> professional video camera, has prevented me try it in depth, but if
>> someone manages Bojou, can make things very interesting.
>>
>> Alberto
>>
>> **************************************
>>
>> 2010/12/1 David Simmons <[email protected]>
>>
>> I remember one avatar artist that did custom avatars from just 5
>>> pictures. On full body front, a full body back and  close ups of the
>>> head, face, side and back.
>>>
>>> On Wed, Dec 1, 2010 at 7:56 AM, digitalmouse <[email protected]>
>>> wrote:
>>> > On Dec 1, 1:34 pm, Antti Ilomäki <[email protected]> wrote:
>>> >>  It would be
>>> >> interesting to know how feasible the technology already is for
>>> >> creating avatars for various purposes.
>>> >
>>> > Based on the documentation there, Creaform can export it's models to
>>> > many different systems, such as Maya and 3D Studio Max.  So, in
>>> > principle, it could be used to make a very realistic avatar in SL/
>>> > realXtend environments.
>>> >
>>> > Although since they don't actually list prices on the website, it's
>>> > probably not very feasible for most people in this community.
>>> >
>>> > --
>>> > http://groups.google.com/group/realxtend
>>> > http://www.realxtend.org
>>>
>>>
>>>
>>> --
>>> “The greatest danger in modern technology isn't that machines will
>>> begin to think like people, but that people will begin to think like
>>> machines” Unknown
>>>
>>> http://www.google.com/profiles/techiedavid
>>>
>>> --
>>> http://groups.google.com/group/realxtend
>>> http://www.realxtend.org
>>>
>>
>>  --
>> http://groups.google.com/group/realxtend
>> http://www.realxtend.org
>>
>
>  --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>

-- 
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