I know people than are design avatars for Unity3D, and are using the Digimi Developer Game Kit <http://forum.daz3d.com/viewtopic.php?t=139026>, to convert a Daz model, like Victoria 4, with textures, from the usual 150000 poligons to 24000, converting it in fbx model, with animations.
Alberto 2010/12/1 Peter Steinlechner <[email protected]> > Are there any recommendations about the max polycount for the avatars in > online environments like realxtend/opensim ? And how many polys are produced > by the mentioned methods? > But this can be really something interesting in the future. Paparazzis > wouldn't just shoot pics of celebrities anymore but chase them with scanners > :-) > > > On Wed, Dec 1, 2010 at 6:27 PM, Gustavo Alberto Navarro Bilbao < > [email protected]> wrote: > >> We can do something similar using >> VideoTrace<http://www.acvt.com.au/research/videotrace/>(VT). I >> have a beta license of VT and only lack of time, and because I haven't a >> professional video camera, has prevented me try it in depth, but if >> someone manages Bojou, can make things very interesting. >> >> Alberto >> >> ************************************** >> >> 2010/12/1 David Simmons <[email protected]> >> >> I remember one avatar artist that did custom avatars from just 5 >>> pictures. On full body front, a full body back and close ups of the >>> head, face, side and back. >>> >>> On Wed, Dec 1, 2010 at 7:56 AM, digitalmouse <[email protected]> >>> wrote: >>> > On Dec 1, 1:34 pm, Antti Ilomäki <[email protected]> wrote: >>> >> It would be >>> >> interesting to know how feasible the technology already is for >>> >> creating avatars for various purposes. >>> > >>> > Based on the documentation there, Creaform can export it's models to >>> > many different systems, such as Maya and 3D Studio Max. So, in >>> > principle, it could be used to make a very realistic avatar in SL/ >>> > realXtend environments. >>> > >>> > Although since they don't actually list prices on the website, it's >>> > probably not very feasible for most people in this community. >>> > >>> > -- >>> > http://groups.google.com/group/realxtend >>> > http://www.realxtend.org >>> >>> >>> >>> -- >>> “The greatest danger in modern technology isn't that machines will >>> begin to think like people, but that people will begin to think like >>> machines” Unknown >>> >>> http://www.google.com/profiles/techiedavid >>> >>> -- >>> http://groups.google.com/group/realxtend >>> http://www.realxtend.org >>> >> >> -- >> http://groups.google.com/group/realxtend >> http://www.realxtend.org >> > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org
