My first guess without knowing anything is DirextX. Is the resolution on the
second monitor the same? Try making it the same as the first monitor or
changing it. Are your display drivers up to date?
I'd really like to know where Naali turns if it's disabled? Haven't tried
this yet but it's on my list. I've had some querks on Windows machines
(Windows 7) that were a bit flakey or either the video drivers were out of
date or the machine was too new. Updating the drivers seemed to help me on
the laptop I was running on.

On Tue, Feb 1, 2011 at 5:47 AM, ilikia <[email protected]> wrote:

>
>
> On Feb 1, 12:33 pm, Toni Alatalo <[email protected]> wrote:
> > On Jan 31, 2011, at 12:29 PM, ilikia wrote:
> >
> > > for my MSc thesis, I need to implement a multiple-screen realization
> > > with realXtend. The Cave functionality works initially just fine, but
> >
> > Sounds great. I'm coming to visit the uni this afternoon btw, from 13->
> on - might have time around 15 or so if you wanna show your crashes first
> hand :) (call/sms 040 7198759 if want to meet, am curious to here about the
> thesis if you want to tell what it is about).
>
>
> OK, around 15 hours.
>
> > > as soon as I drag and drop the new viewer windows onto another screen,
> > > Naali freezes, creates a crash dump file and has to be stopped with
> > > Task Manager. This has happened five times now, a 100% failure rate.
>
>
> I finally managed to make Taiga work at localhost, and the graphics
> driver is now run in compatibility mode. Both of which helped to such
> extent that at least when I'm using the local Taiga, cave does not
> crash. Avatar freezes, though.
>
> > Mikko Alaluusua, who wrote the CAVE rendering module and has used it
> most, is not at work today but can perhaps give hints later this week.
>
> Thanks very much for your help.
>
> > Perhaps that is sensitive to how the multi screen setup is made, i.e.
> whether the same desktop is streched over all or whether they are
> independent etc. Perhaps someone who has used the CAVE stuff succesfully can
> tell what they did, I've never tried it yet.
> >
> > > I've tried to make sense of the .dmp files, but they are in binary and
> > > even though I've opened them in a hex editor, I cannot figure out the
> > > reason of the crash.
> >
> > Those dumps are to be analyzed with microsoft visual studio. You can copy
> the .dmp to where your viewer.exe lives, and if have msvc installed can just
> click to open it there. Then press the play button to run it, and it shows
> where the crash happened.
>
> Ok, great, will try that next time.
>
> > Without the sources and a debug build or the PDB debug files you won't
> see much -- but you might see in what dll the crash happens and what the
> error type was, and sometimes a bit of a call stack, so it can be helpful.
> But probably is required to add an issue to the google code tracker, attach
> the dump, and we need to analyze it in a dev/debugging env.
> >
> > ~Toni
>
> Ok, thanks once more.
>
> --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>

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