On Feb 14, 2011, at 9:05 PM, MasterJ wrote: > i really want to made some animations on my model i have can i do > that on blender then export at .skeleton?
yes, that's the way. works in all scene objects, for example the shells in beneath the waves have a skel of one bone that opens it :) .. and a collegue here made me a sliding door, you've perhaps seen on w.r.o:9000 .. i'm making a little demo with that (door script) ~Toni > On 7 fév, 13:35, Carlos <[email protected]> wrote: >> Hi Cecil, Toni .. >> I think that gestures, custom animations, etc are key issues in order >> to build rich worlds in areas like bussiness or education. SL, >> Unity3D, ... provide a comprehensive set of tools for generating >> custom contexts. We hope that Cecil's experience, Toni's ideas could >> be share with RX users and Rx developers to obtein a more mature >> solution. >> Thanks >> Carlos > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
