On Feb 14, 2011, at 9:05 PM, MasterJ wrote:
> i really want  to made some animations on my model i have can i do
> that on blender then export at .skeleton?

yes, that's the way. works in all scene objects, for example the shells in 
beneath the waves have a skel of one bone that opens it :) .. and a collegue 
here made me a sliding door, you've perhaps seen on w.r.o:9000 .. i'm making a 
little demo with that (door script)

~Toni

> On 7 fév, 13:35, Carlos <[email protected]> wrote:
>> Hi Cecil, Toni ..
>> I think that gestures, custom animations, etc are key issues in order
>> to build rich worlds in areas like bussiness or education. SL,
>> Unity3D, ... provide a comprehensive set of tools for generating
>> custom contexts. We hope that Cecil's experience, Toni's ideas could
>> be share with RX users and Rx developers to obtein a more mature
>> solution.
>> Thanks
>> Carlos
> 
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