Material export was improved quite recently. The big Scene.material will be splitted to individual name.material files, and these are then referenced correctly in the .txml for each mesh. I have used solid colors as is. For texturing things I tried something but I think i did something wrong as the texture was moving when I move my camera on the surface. I dont know what I did wrong but modifying hardware culling and some other lines in the .material I got them to show correctly. Maybe I was missing uv mappings or does blender do them automatically?
*Boris:* I think it would be great if your write a continue blog post from mine. How to export more complex scenes and how to texture objects correctly. I for one would really much like this kind of "newbie guide" into blender use. Would be happy to learn step by step how to apply textures properly :) Best regards, Jonne Nauha Adminotech developer On Tue, May 24, 2011 at 8:39 PM, MasterJ <[email protected]> wrote: > Right it was me i was inside the cube and dind't move enough far > sorry and here i uste the last version just the new one after > *stable* > > well thank you now i can put some colors on it and see how it's work > for export .material > > On 24 mai, 19:31, Jonne Nauha <[email protected]> wrote: > > *Boris:* I put the stable link there because it said "stable" I didnt > know > > what the nevest was. Well I did know it had some animation fixes, but for > my > > simple demo exporting simple meshes the "stable" would work well. But I > will > > do a note there for people :) Thanks. > > > > *MasterJ: *So tundra does not start or starts but you dont see the cube? > > Note that you need to move back with camera as you are inside the cube in > > the start. > > > > Best regards, > > Jonne Nauha > > Adminotech developer > > > > On Tue, May 24, 2011 at 7:31 PM, MasterJ <[email protected]> wrote: > > > i have try but when i click cube.txml it's not showing on tundra > > > window... > > > > > On 23 mai, 18:25, MasterJ <[email protected]> wrote: > > > > haaaaaa thank you very much !!! > > > > > > i just need to sort otu my blender it's bugging again without > > > > reason :P then i can test that > > > > > > On 22 mai, 03:09, Jonne Nauha <[email protected]> wrote: > > > > > > > Just wrote a long blog post how to publish content to Tundra. > Should be > > > a > > > > > easy to follow tutorial for people looking to run Tundra servers > and > > > putting > > > > > their own content up. > > > > > > > What I cover in the blog post: > > > > > > > - Installing tundra, blender, blender2ogre exporter and others > > > needed for > > > > > export. > > > > > - How to export a simple scene in blender > > > > > - How to automatically with Tundra or manually by hand > publishing > > > the > > > > > assets for live server usage. > > > > > - How to add avatar application with web refs to your server and > a > > > simple > > > > > terrain to walk on. > > > > > > > > http://realxtend.wordpress.com/2011/05/21/how-to-publish-content-to-r. > > > .. > > > > > > > < > > >http://realxtend.wordpress.com/2011/05/21/how-to-publish-content-to-r.. > > > .>Comments > > > > > are welcome to the blog replies, so we can make the tutorial better > if > > > there > > > > > are parts that confuse you or something is incorrect. > > > > > < > > >http://realxtend.wordpress.com/2011/05/21/how-to-publish-content-to-r.. > .> > > > > > Best regards, > > > > > Jonne Nauha > > > > > Adminotech developer > > > > > -- > > >http://groups.google.com/group/realxtend > > >http://www.realxtend.org > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org
