Material export was improved quite recently. The big Scene.material will be
splitted to individual name.material files, and these are then referenced
correctly in the .txml for each mesh. I have used solid colors as is. For
texturing things I tried something but I think i did something wrong as the
texture was moving when I move my camera on the surface. I dont know what I
did wrong but modifying hardware culling and some other lines in the
.material I got them to show correctly. Maybe I was missing uv mappings or
does blender do them automatically?

*Boris:* I think it would be great if your write a continue blog post from
mine. How to export more complex scenes and how to texture objects
correctly. I for one would really much like this kind of "newbie guide" into
blender use. Would be happy to learn step by step how to apply textures
properly :)

Best regards,
Jonne Nauha
Adminotech developer


On Tue, May 24, 2011 at 8:39 PM, MasterJ <[email protected]> wrote:

> Right it was me i was inside the cube and dind't move enough far
> sorry  and here i uste the last version just the new one after
> *stable*
>
> well thank you now i can put some colors on it and see how it's work
> for export .material
>
> On 24 mai, 19:31, Jonne Nauha <[email protected]> wrote:
> > *Boris:* I put the stable link there because it said "stable" I didnt
> know
> > what the nevest was. Well I did know it had some animation fixes, but for
> my
> > simple demo exporting simple meshes the "stable" would work well. But I
> will
> > do a note there for people :) Thanks.
> >
> > *MasterJ: *So tundra does not start or starts but you dont see the cube?
> > Note that you need to move back with camera as you are inside the cube in
> > the start.
> >
> > Best regards,
> > Jonne Nauha
> > Adminotech developer
> >
> > On Tue, May 24, 2011 at 7:31 PM, MasterJ <[email protected]> wrote:
> > > i have try but when i click cube.txml it's not showing on tundra
> > > window...
> >
> > > On 23 mai, 18:25, MasterJ <[email protected]> wrote:
> > > > haaaaaa thank you very much !!!
> >
> > > > i just need to sort otu my blender it's bugging again without
> > > > reason :P then i can test that
> >
> > > > On 22 mai, 03:09, Jonne Nauha <[email protected]> wrote:
> >
> > > > > Just wrote a long blog post how to publish content to Tundra.
> Should be
> > > a
> > > > > easy to follow tutorial for people looking to run Tundra servers
> and
> > > putting
> > > > > their own content up.
> >
> > > > > What I cover in the blog post:
> >
> > > > >    - Installing tundra, blender, blender2ogre exporter and others
> > > needed for
> > > > >    export.
> > > > >    - How to export a simple scene in blender
> > > > >    - How to automatically with Tundra or manually by hand
> publishing
> > > the
> > > > >    assets for live server usage.
> > > > >    - How to add avatar application with web refs to your server and
> a
> > > simple
> > > > >    terrain to walk on.
> >
> > > > >
> http://realxtend.wordpress.com/2011/05/21/how-to-publish-content-to-r.
> > > ..
> >
> > > > > <
> > >http://realxtend.wordpress.com/2011/05/21/how-to-publish-content-to-r..
> > > .>Comments
> > > > > are welcome to the blog replies, so we can make the tutorial better
> if
> > > there
> > > > > are parts that confuse you or something is incorrect.
> > > > > <
> > >http://realxtend.wordpress.com/2011/05/21/how-to-publish-content-to-r..
> .>
> > > > > Best regards,
> > > > > Jonne Nauha
> > > > > Adminotech developer
> >
> > > --
> > >http://groups.google.com/group/realxtend
> > >http://www.realxtend.org
>
> --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>

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