To Jonne and Ali:

Yes, I did not think the warning was causing the errors but what came
after it:

Critical: OGRE EXCEPTION(5:ItemIdentityException): Cannot locate an
appropriate
2D texture coordinate set for all the vertex data in this mesh to
create tangent
s from.  in Mesh::suggestTangentVectorBuildParams at .\src
\OgreMesh.cpp (line 14
31)

That might very well cause not even basic cubes show 3 dimensions? I
mean, there was just 2D where this exception was thrown. With meshes
that have 3D in 1.*.

And the most annoying error of all was the viewpoint of the camera, a
million miles above the scene, looking straight down. But I know you
will soon fix these small things.

I uncommented the pyplugin path in plugins.xml, and the module loaded,
with errors though. For example, Scene() returned None - yet there was
a scene, and IsServer() returned false, although it was the server
window. Next I'll try some small py file of my own, maybe just print
something.

On Jul 25, 6:17 pm, Ali Kämäräinen <stinkfi...@gmail.com> wrote:
> Yes, the Ogre warnings can be pretty safely ignored as the reason for them
> simply is that we have changed the Ogre log level to be more verbose (it's
> even more verbose if running the debug build). IIRC, I don't think the we
> have changed attribute names at all, but some attributes might have been
> removed and some new ones added.
>
> Grey skies,
> Ali Kämäräinen

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