Thanks again, I'll look at it next week. Might even try to think about what kinds of methods the new tundra.py module would need.
On Jul 22, 9:25 pm, Jonne Nauha <[email protected]> wrote: > Alright Ilikia I committed my > stuffhttps://github.com/realXtend/naali/commit/f2bd3a2ade72223a4262c80af7e... > > <https://github.com/realXtend/naali/commit/f2bd3a2ade72223a4262c80af7e...>Please > do read the commit msg and understand i did not test this yet. You may do > that if you check out our tundra2 branch like instructed earlier. I don't > have time to test and finalize it now :) But it builds now. One thing I > changed is the python '_naali' import to '_tundra'. So we need to make > tundra.py that does the equivalent things as naali.py before (provides all > the nice funcs and APIs). > > Best regards, > Jonne Nauha > Adminotech developer > > > > > > > > On Fri, Jul 22, 2011 at 8:08 PM, Jonne Nauha <[email protected]> wrote: > > Actually we have discussed this with Jukka from Ludo (and with Toni for > > many years moving sources to /src). What was discussed with Jukka before he > > left for summer holidays was the SDK vs. app level split being more strict. > > I have only done initial steps to do this separations. And > > I acknowledge that after everyone gets back things might still change, so > > its been on my mind. > > > The idea Jukka had was to move the application layer to a different repo, > > that would then be fetched as a git submodule on top of the SDK, or even > > just pointing TUNDRA_SDK_ROOT to the app layer build system (this would be > > optimal imo). And the work I have been doing now supports all those > > possibilities once we decide something concrete. > > > P.S Yeah dont spend too much on code, have a nice holiday ;) > > > Best regards, > > Jonne Nauha > > Adminotech developer > > > On Fri, Jul 22, 2011 at 6:44 PM, Ali Kämäräinen <[email protected]>wrote: > > >> The new math classes are not currently exposed to Python. The math classes > >> are not QObjects, nor will be afaik. The QScriptBindings bindings generator > >> (found in JavascriptModule) can be probably extended to generate Python > >> bindings too. Whether they will be done using the decorator technique or > >> not, I don't know atm. The shape of PythonScriptModule and bin/pymodules is > >> horrible indeed, hear hear, and some major cleanup is needed. > > >> I haven't paid much attention to the stuff that you have been working on > >> the tundra2-wip branch as I'm currently on my summer vacation, but what > >> I've > >> glanced, there seems to be some good stuff happening there. But if I were > >> you, I wouldn't spend too much of a time yet fully restructuring the whole > >> project on my own as no other Tundra developer party have been consulted in > >> any way on the matter, nor any meetings (irl or irc) have been held. So my > >> advice would to hold your horses a bit, and it to start working on this > >> matter later in August. > > >> Grey skies, > >> Ali Kämäräinen > > >> -- > >>http://groups.google.com/group/realxtend > >>http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
