Thanks again, I'll look at it next week. Might even try to think about
what kinds of methods the new tundra.py module would need.

On Jul 22, 9:25 pm, Jonne Nauha <[email protected]> wrote:
> Alright Ilikia I committed my 
> stuffhttps://github.com/realXtend/naali/commit/f2bd3a2ade72223a4262c80af7e...
>
> <https://github.com/realXtend/naali/commit/f2bd3a2ade72223a4262c80af7e...>Please
> do read the commit msg and understand i did not test this yet. You may do
> that if you check out our tundra2 branch like instructed earlier. I don't
> have time to test and finalize it now :) But it builds now. One thing I
> changed is the python '_naali' import to '_tundra'. So we need to make
> tundra.py that does the equivalent things as naali.py before (provides all
> the nice funcs and APIs).
>
> Best regards,
> Jonne Nauha
> Adminotech developer
>
>
>
>
>
>
>
> On Fri, Jul 22, 2011 at 8:08 PM, Jonne Nauha <[email protected]> wrote:
> > Actually we have discussed this with Jukka from Ludo (and with Toni for
> > many years moving sources to /src). What was discussed with Jukka before he
> > left for summer holidays was the SDK vs. app level split being more strict.
> > I have only done initial steps to do this separations. And
> > I acknowledge that after everyone gets back things might still change, so
> > its been on my mind.
>
> > The idea Jukka had was to move the application layer to a different repo,
> > that would then be fetched as a git submodule on top of the SDK, or even
> > just pointing TUNDRA_SDK_ROOT to the app layer build system (this would be
> > optimal imo). And the work I have been doing now supports all those
> > possibilities once we decide something concrete.
>
> > P.S Yeah dont spend too much on code, have a nice holiday ;)
>
> > Best regards,
> > Jonne Nauha
> > Adminotech developer
>
> > On Fri, Jul 22, 2011 at 6:44 PM, Ali Kämäräinen <[email protected]>wrote:
>
> >> The new math classes are not currently exposed to Python. The math classes
> >> are not QObjects, nor will be afaik. The QScriptBindings bindings generator
> >> (found in JavascriptModule) can be probably extended to generate Python
> >> bindings too. Whether they will be done using the decorator technique or
> >> not, I don't know atm. The shape of PythonScriptModule and bin/pymodules is
> >> horrible indeed, hear hear, and some major cleanup is needed.
>
> >> I haven't paid much attention to the stuff that you have been working on
> >> the tundra2-wip branch as I'm currently on my summer vacation, but what 
> >> I've
> >> glanced, there seems to be some good stuff happening there. But if I were
> >> you, I wouldn't spend too much of a time yet fully restructuring the whole
> >> project on my own as no other Tundra developer party have been consulted in
> >> any way on the matter, nor any meetings (irl or irc) have been held. So my
> >> advice would to hold your horses a bit, and it to start working on this
> >> matter later in August.
>
> >> Grey skies,
> >> Ali Kämäräinen
>
> >>  --
> >>http://groups.google.com/group/realxtend
> >>http://www.realxtend.org

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