Yes it was there in the morning, I pushed last night around 4 pm (I think).
The freelook is a good place to check out the proper camera/placeable stuff
as yes things have changed due to the opensim axis flip was cleaned out.

Best regards,
Jonne Nauha
Adminotech developer


On Tue, Aug 2, 2011 at 8:31 PM, ilikia <[email protected]> wrote:

>
>
> On Aug 2, 3:06 pm, Jonne Nauha <[email protected]> wrote:
> > Ilikia, I just landed fix for the python crash last night (was a looong
> > night debugging :)
> https://github.com/realXtend/naali/commit/49e2db22d37f5e29b3e2700d16b...
>
> Thanks. But at least for me, the version that I git-pulled in the
> morning provided the clean exit. Or maybe that was already the new
> fix? At around 9 am? I'll try your newest fix at home.
>
> I have several getters and setters working in TundraWrapper now, but
> I'll test them before committing. You seem to have changed the
> freelookcamera.js rotation axes and the mouselook functions. Looks
> from above initially, and if you set transform.rot.x to 90, the
> rotation does not go as it used to. Ah well, I can always use my own
> version when I need the old way.
>
> > Pull head again to your clone, run the update deps bat and you should
> have
> > it :) It needed a custom PythonQt that I have put into VC9 and VC10
> prebuild
> > deps now, also the sources are there in "sources" branch.
> >
> > Best regards,
> > Jonne Nauha
> > Adminotech developer
> >
> >
> >
> >
> >
> >
> >
> > On Tue, Aug 2, 2011 at 2:17 PM, ilikia <[email protected]> wrote:
> > > Well, at some point I'll have to start committing. I've done it with
> > > svn, for a real company, albeit only on hourly basis. But I thought
> > > I'll write some more of them, basically like they used to be in
> > > Vector3dfDecorator and TransformDecorator, and do some testing first.
> >
> > > On Aug 2, 2:04 pm, Toni Alatalo <[email protected]> wrote:
> > > > On Aug 2, 2011, at 1:29 PM, ilikia wrote:
> >
> > > > > All right, figured out the metatype thingy. Added this to
> > > > > TundraWrapper.cpp before my functions:
> > > > > int id = qRegisterMetaType<float3>("float3");
> > > > > Now they work.
> >
> > > > Great!
> >
> > > > > If you want my code, just tell me where to paste it.
> >
> > > > If you wanna learn GIT, you can make an account on github, clone the
> repo
> > > there, and push your changes to your copy of it.
> >
> > > > Then you can make a pull request using github's web UI.  And applying
> it
> > > to the central repo is just a push of a button. You can also skip that
> and
> > > just say where pushed, so we can go take a look and get it over.
> >
> > > > We can also just give access to the repo, but also for that you need
> to
> > > make the account, so basically the same to do the above anyway. Having
> the
> > > own copy there is a nice way to test the commands etc. to see what
> happens
> > > e.g. when you push.
> >
> > > > If you don't wanna bother with git now, you can e.g. just mail the
> code
> > > to the -dev list or put to somewhere on the web .. or submit a patch to
> the
> > > issue tracker (I've sometimes used the file attachment thingie in the
> google
> > > code repo, i suppose github has that too).
> >
> > > > ~Toni
> >
> > > --
> > >http://groups.google.com/group/realxtend
> > >http://www.realxtend.org
>
> --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>

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