Hi, as mentioned before, we've been working on a browser based (WebGL + WebSockets) realXtend client -- WebNaali. Rauli started it a year ago and got the basics working by the end of the year, and during the past months he has upgraded & improved it. There's finally a demo/test on-line: http://www.realxtend.org/webnaali/toylobby/scenetest.html .
That's not the actual client code, just a test to load a scene with some free camera controls: arrows rotate & move the cam, pageup & down move cam up/down and rightclick-mouse works to rotate the cam too, similar to the native naali/tundra client. The scene is the same TOY lobby as on the public demo server, just with an older version of the tree. The graphics engine used is the same as in the actual client, so the scene runs the same as in WebNaali. We are using the GLGE engine, same as Sirikata's KataJS, and it seems to suite this well as has a similar featureset to Ogre .. there's terrain, sky, fog etc. too but we are not using those yet. Besides showing a scene, basic EC sync and entity actions work, and using those moving objects and the Tundra avatar and chat applications work: when WebNaali connects to a Tundra server with the AV app running, it gets an AV identically with the native clients, and moving it works so that others see it .. and the other AVs are shown to the web client. Also chat works, with a very basic UIs. There is no demo of that yet on-line, that's coming next. If someone is curious, we can document more how to do it on your own server already. ~Toni -- http://groups.google.com/group/realxtend http://www.realxtend.org
