Hi, I noticed in my scene, which has over 100 entities in a txml (mostly meshes), that I can't use mouse to rotate my Avatar (I'm using the avatar script from the example). To find out where the problem might be, I added to avatardemo's avatar.txml multiple dummy entities with only a name on them and found out that the mouse works fine when txml- file has less than 99 entities on it. If it has 99 entities, mouse won't work. Avatar moves/rotates fine with keyboard though. Any ideas how to fix this problem?
(In my original scene this also prevents some actions I have in QWidgets using right click -actions from mouse. Those and avatar worked fine in Tundra 1.0.8 but have these problems in 2.0.) - Teemu -- http://groups.google.com/group/realxtend http://www.realxtend.org
