Hello, after the previous thread about the use of python in the new versions of ReX I decided to ask for some suggestion on the strategy to follow for the project I am working for. In my virtual world i need to have some avatars that wander from a location to another based on the position of a real user in a real world/space. I have set up a (node.js) server that tracks gps position of the users. The updates need to happen in almost real time.
Initially I tried to to use QtScript to try to connect via websocket to the positioning server. I didn't find any easy solution for that. Having found some implementation of websocket clients for python I lately moved to it and I am currently able to receive the data sent by the positioning service. But since all the examples i found on moving avatars/bots in ReX are written in Javascript i have been struggling a bit to port the functionality in python. Do you have any suggestion on the strategy to follow? Should I go back to javascript or continue with python? Thanks for any help Daniele Zanni MediaTeam, University of Oulu -- http://groups.google.com/group/realxtend http://www.realxtend.org
