Ok, I will look how simpleavatar.js work...

Thank Jonne,

Vik


On Mar 29, 3:00 pm, Jonne Nauha <[email protected]> wrote:
> Single EC_Script absolutely, much more efficient speed and memory wise. Our 
> script engines are not particularly cheap.
>
> Another option is to use the app name and app class in EC_Script, this way 
> you can have the component in all of the doors but they share the same script 
> engine. With this tech "me" in the script refers to the entity that has the 
> actual scriptRef set. But every instance will get a conatructor call that 
> passes the real "me" entity. This might sound complicated but it's really 
> not, check out scenes/Avatar script files. At least simpleavatar.js uses this 
> tech.
>
> Best Regards,
> Jonne Nauha
> Adminotech developer
>
> On 29.3.2012, at 19.41, Vik <[email protected]> wrote:
>
>
>
>
>
>
>
> > Hi,
> > If I have in scene hundred of similar objects (for example door.
> > 001,...door.099), i can attach to each object javascript for actions
> > (say "OpenDoor"). Or I can attach one script to scene and in this
> > script distinguish door by name at run time.
> > Which solution is better. I mean 'better"  from architectural point
> > of  view of Tundra  in terms of performance  and memory consumption.
> > Thanks
> > Vik.
>
> > --
> >http://groups.google.com/group/realxtend
> >http://www.realxtend.org

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