Ok, I will look how simpleavatar.js work... Thank Jonne,
Vik On Mar 29, 3:00 pm, Jonne Nauha <[email protected]> wrote: > Single EC_Script absolutely, much more efficient speed and memory wise. Our > script engines are not particularly cheap. > > Another option is to use the app name and app class in EC_Script, this way > you can have the component in all of the doors but they share the same script > engine. With this tech "me" in the script refers to the entity that has the > actual scriptRef set. But every instance will get a conatructor call that > passes the real "me" entity. This might sound complicated but it's really > not, check out scenes/Avatar script files. At least simpleavatar.js uses this > tech. > > Best Regards, > Jonne Nauha > Adminotech developer > > On 29.3.2012, at 19.41, Vik <[email protected]> wrote: > > > > > > > > > Hi, > > If I have in scene hundred of similar objects (for example door. > > 001,...door.099), i can attach to each object javascript for actions > > (say "OpenDoor"). Or I can attach one script to scene and in this > > script distinguish door by name at run time. > > Which solution is better. I mean 'better" from architectural point > > of view of Tundra in terms of performance and memory consumption. > > Thanks > > Vik. > > > -- > >http://groups.google.com/group/realxtend > >http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
