super. more simple to instal in mac, no drag in the application folder.

François

Le 23 mai 2012 à 23:54, Jonne Nauha a écrit :

> Whats up?
> 
> After the Virtual Gallery Weekend Berlin event was over, we got back to 
> Tundra client experience and our server hosting service development. We've 
> done some exiting things, so I figured to post something about them.
> 
> Our Tundra hosting has been developed now for a long time. One big problem 
> for me was that it was really hard to find Tundra worlds even if they existed 
> somewhere on the web. Our initial logins to Tundra scenes was always done via 
> a "web portal" like we like to call them. A good example for this is 
> http://login.realxtend.org/ that we host for the realXtend foundation to have 
> some demo and sandbox scenes. The problem with this is that the end users 
> needs to know the URL to that login portal or they will never end up there, 
> sure we advertised that login portal on the mailing lists here every now and 
> then, but its still too hard. Additionally the flow to visit a world is not 
> very good when you first have to authenticate yourself to a web page, then 
> your main application start. Why cant the client do this?
> 
> Well now it can. We have made a new client user interface/experience from 
> scratch. This login portal inside Tundra is only shipped in Adminotech client 
> releases. You need to keep in mind everything we do with Tundra is open 
> sourced via pull requests and the main Tundra benefits from virtually 
> everything we do with Tundra. Good example of this is the rewritten 
> MumblePlugin that we made, that finally got us working fully open source VOIP 
> to Tundra. My point here is, the login UI we have made to accommodate simpler 
> access to Adminotech hosted Tundra servers is not something that belongs to 
> the core. Not in my or any other devs opinion. Adminotech hosted servers have 
> nothing to do with the core Tundra, we just ship a different looking login UI 
> than the "classic" write your IP:PORT and username here :)
> 
> Get started
> 
> http://tundra-adminotech.s3.amazonaws.com/post-images/admino-tundra-auth.png.
> 
> Enough of that for now then, lets get to the features. When you install and 
> run Adminotech Tundra (version where this feature ships is 2.3.2.6 to be 
> exact) you will land to a authentication page. Here you authenticate yourself 
> with facebook (more 3rd party auths coming, like gmail) or with a Adminotech 
> account. If you are skeptic about giving facebook auth, as I know some are, 
> you can create a new adminotech account from the same UI. There is nothing to 
> be scared about the facebook authentication though, we only request your 
> email and your public profile picture (that is always public, even on your 
> web profile). Facebook password is never given to us (of course right? :), it 
> uses OAuth and takes a small trip on facebook own login page to verify who 
> you are. Once you are logged in you will be remembered for as long as you 
> click the "logout" link below your profile picture or if you auth to any web 
> login portals, your Tundra login will be expired and you need to relogin. 
> 
> Selecting a Tundra scene and login
> 
> http://tundra-adminotech.s3.amazonaws.com/post-images/admino-tundra-login-lobby.png
> 
> Next you will land to a view that will show you all the public servers in our 
> hosting. Public means the client is ok with giving public visibility and 
> login access to their scene. Currently there are 9 public scenes, but as you 
> can see from the bottom right corner stats we have about 60 scenes hosted 
> total, so we expect the public visibility to grow in the future. The top part 
> of the view is reserved for promoted servers. Currently Ludocraft Circus, 
> rex/ensad RMP and Virtual Gallery Weekend Berlin are shown there to give 
> people the idea. Basically its a nice place to highlight new scene or ongoing 
> virtual events. The promotions and the servers listings are of course always 
> fetched live from our backend, no client releases needed for updates :)
> 
> http://tundra-adminotech.s3.amazonaws.com/post-images/admino-tundra-server-info.png
> 
> Clicking a promotion image or server in the grid view will take you to a 
> focus view. If the server is promoted it will show custom graphics that will 
> tell you more about the scene or anything the client wants to relay to the 
> user. If the server is not promoted it will show a screen shot of the last 
> time you visited the scene, meaning the image area will be blank if you 
> haven't visited that world yet. This view gives you the login option or you 
> can go back to the main view. The grid view of the servers also shows you 
> what worlds currently have other avatars, the ones with users are always 
> sorted first in the list.
> 
> http://tundra-adminotech.s3.amazonaws.com/post-images/admino-tundra-filter-resizing.png
> 
> The UI will adapt to any sized screens as you can see on this screenshot. It 
> also has filtering feature with auto suggestions if you cant remember 
> something exactly. This search also works for avatar usernames that are 
> inworld, so you can quickly find the server your friend is in. Granted this 
> filter is not very useful when you only have 9 scenes in the grid view, but 
> for example as i have the full ~60 scenes it sure comes handy :)
> 
> Download and try it
> 
> Our client is available for both mac and windows. Mac now has a nicer pkg 
> installer, props to Cvetan for that. It will give you a more classic 
> next-next-finish kind of install UI. It will also do checks that your OS is 
> new enough to run Tundra etc. 
> 
> Auto update is live for both Adminotech Tundra windows and mac as usual. 
> Additionally all web login portal client download links are also up to date 
> and point to the latest installers, so if you'd prefer you can use those.
> 
> Windows installer: 
> https://github.com/downloads/Adminotech/tundra/Adminotech-Tundra-2.3.2.6.msi
> Mac installer: 
> https://github.com/downloads/Adminotech/tundra/Adminotech-Tundra-2.3.2.6.pkg
> 
> Login portal future
> 
> All login portals will remain working, this client will work well with web 
> initiated logins as well. We will evaluate later if we want to fade out the 
> web portals at some points, but right now there is no reason for that. They 
> have many uses still and people have gotten used to those, it will take time 
> to win people to the new way of doing things :) Also we need more features to 
> the Tundra login portal for it to replace web logins for good (anonymous 
> login etc.)
> 
> Tundra contributions
> 
> One big thing that we focused was making multiple logins with one Tundra 
> instance. The norm nowadays is to visit a world, close the client, then login 
> to another. That seems like a ass backwards way of doing things, and its slow 
> with booting up the client all the time. I've hunted some (crash) bugs from 
> the Tundra core that prevented us from simply logging out and connecting to 
> another view. With the new Tundra, you can keep tundra running as long as you 
> want :) This includes some threaded ogre asset load crash fixes, cleaning the 
> asset memory when you disconnect or eventually your memory would end, some 
> AssetAPI fixes to properly abort ongoing asset transfers if disconnected etc. 
> All these ill be putting into a pull request in the upcoming days and send it 
> to main Tundra.
> 
> Adminotech hosting
> 
> We have also made major improvements to our backend and we have more in the 
> pipes. Soon our clients will be able to create new scenes, mark down 
> applications from a web admin UI into that scene and the apps will be running 
> next time you login :) This might be exiting for you SL/OpenSim type of folks 
> that want the basic virtual worlds experience: avatar, chat, voip and terrain 
> (possibly giving a height map to the admin web page etc.) with a click of a 
> button. Then you can start building your worlds from there, we accommodate 
> cloud hosting space for your scenes and assets. Now relative refs also work 
> perfectly in our scenes so you don't have to work with cumbersome long URL to 
> make things. This is not a company view (yet? :) but I'm dreaming of making 
> solid primitive building tools to top the thing off, for ease of use for 
> users that don't have 3D modeling experience, or just no need to make 
> complicated meshes but are happy building with the good old prims. Who knows 
> maybe someone in Tundra core beats me to it.
> 
> If your company/organisation/project/etc. is interested in Tundra hosting 
> please contact us admino (at) adminotech.com / http://www.adminotech.com. We 
> don't offer anything official for individual people yet, but we will be 
> working on that for the future. Individuals of course can also be in touch 
> and let us know if you are interested.
> 
> Long rant...
> 
> Well it was, congrats if you read it to the end :) We will be making new 
> features and develop this client UI further. Like allowing a manual login 
> with ip+port+username to be done, people/devs need it, just didnt have time 
> to put it in to the first release. Anyhow please let us know what you think 
> and report bugs here or to our issue tracker 
> https://github.com/Adminotech/tundra/issues
> 
> Best regards,
> Jonne Nauha
> Adminotech developer
> 
> -- 
> http://groups.google.com/group/realxtend
> http://www.realxtend.org

-- 
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