Sorry Alan, I just saw your post. I do agree with most of what you said, but I was thinking along the lines of a Kickstarter or Crowdfunder type of scenario to pay one of the current OpenSim or Tundra TPV's to make the hybrid viewer ? Another thing I have been thinking about was that it seemed that Ogre would be incompatible with OpenSim and wondering why it wasn't a module instead of part of the core, so that it could be more easily switched in or out as needed and to keep everything as small and fast as possible ? On Monday, April 30, 2012 9:58:50 AM UTC-4, ATupper wrote: > > To me it would seem that the optimal solution would be a project > loosely coupled with both of the development teams for ReX and > Opensim. This breed of Tundra-based Opensim viewer does show a > substantial amount of promise, but it would really need a dedicated > team to dig in and suss out all of the inevitable roadblocks without > diverting resources away from either of the core teams. This might be > the place for a for-profit venture to step in to take up the flag of > doing the heavy grunt work to get a implementation cranked out and > released into the wild. Such a venture would have to develop the > viewer with its' release as open-source as a given and build a > business model around leveraging services around it. > > While we're tossing around blue-sky concepts for a hybrid, I'd like to > point out a big advantage of not hard-coding the viewer UI is the > ability to experiment with radically different layouts (Ilan touched > on this tangentially). One of my longest running soapbox rants is > that for new adopters of Opensim/SL, the viewer is too complicated and > loaded with functionality that they don't want or need. It's much > like giving an industrial-grade smelter to someone who just wants an > EZ-Bake oven. There are of course plenty of people who do want and > need the advanced functionality, but those people are very rarely the > ones who are trying out the platform for the first time. By not > hardcoding the UI, there's a lot more freedom to experiment with a > simplified experience that will help draw in new users. Theoretically, > if we can make it easier for new users to have positive experiences > with both Opensim and ReX, it will lead to a positive feedback loop.
-- http://groups.google.com/group/realxtend http://www.realxtend.org
