We have done some more documentation for Meshmoon. It's not exactly
realXtend Tundra but most of the things in the tutorial videos etc. are the
same as you would do them with a basic Tundra.

Docs: http://doc.meshmoon.com/
Developer doxygen (applicable to Tundra): http://doc.meshmoon.com/doxygen/
Tutorial videos: http://www.youtube.com/user/Adminomedia

Just as a hint if you are looking into this now. Unfortunately I doubt
we'll get anything concrete on rex documentation side in a while :I

Best regards,
Jonne Nauha
Adminotech developer


On Thu, Jan 10, 2013 at 8:15 PM, Nexii <[email protected]> wrote:

> Hi,
>
> Been following this conversation with some interest as I am one of those
> people waiting until documentation (and fancy editors) catch up.
>
> Recently came across this useful article on open source efforts for
> documentation and developer/user engagement:
> http://coding.smashingmagazine.com/2013/01/03/starting-open-source-project/
>
> Hope it helps sharpen direction just as it has done to me.
>
>
> Regards,
>
> Nexii Malthus
>
>
> On 10 Jan 2013, at 16:45, <[email protected]> wrote:
>
> Hi, just for info that I edited the notes from the meeting to be clearer,
> structured a bit and set headings for sections etc. - also added the note
> about focus on game dev which was discussed here.
>
> Separated background discussion etc. from actual decisions more clearly.
>
> ~Toni
>
> >>>>         The full notes with some additional points are in
>
> https://docs.google.com/document/d/1IqS7Z9WUy_7jt753oSnt3HE0ISQXhT4zstP71A_6FKY/edit
>
> --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>
>  --
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>

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