Hi Carl, There is a bug in key detection of some keys with one of the older view releases - the latest one seems to work fine.
James. Carl Read wrote: > Nice! And very hard... :-) > > [home] doesn't work for me, though all the other keys do. Anyone else > getting this? (I've not had time to look at the source yet.) > > -- Carl Read. > > > On Friday, 1-June-2007 at 17:46:34 James Marsden wrote, > > >> Hi all, the first in a series of AGG/Draw Rebol puzzle games has been >> released. >> >> This is my take on a 2 Ring puzzle I received a few years ago where you >> had to group same coloured balls onto each ring. >> This version based on AGG/Draw has 3 rings and is a 'little' harder ;-) >> >> You can download (or view) at: http://rebol.mustard.co.nz/rebrings.r >> >> For those that prefer to play without reading the keys are: >> >> [space] mix up the wheels/rings. >> [up arrow] - rotate top ring >> [left arrow] - rotate left ring >> [right arrow] - rotate right ring >> [home] - reset game to solution pattern >> >> There are of course many items on the todo list for this game such as >> bi-directional rotations, but in its current form it demonstrates some >> of the usefulness of the pure Draw model. >> >> Regards, >> >> James. >> > > -- To unsubscribe from the list, just send an email to lists at rebol.com with unsubscribe as the subject.
