Hi Carl,

There is a bug in key detection of some keys with one of the older view 
releases - the latest one seems to work fine.

James.

Carl Read wrote:
> Nice!  And very hard... :-)
>
> [home] doesn't work for me, though all the other keys do.  Anyone else 
> getting this?  (I've not had time to look at the source yet.)
>
> -- Carl Read.
>
>
> On Friday, 1-June-2007 at 17:46:34 James Marsden wrote,
>
>   
>> Hi all, the first in a series of AGG/Draw Rebol puzzle games has been 
>> released.
>>
>> This is my take on a 2 Ring puzzle I received a few years ago where you 
>> had to group same coloured balls onto each ring.
>> This version based on AGG/Draw has 3 rings and is a 'little' harder ;-)
>>
>> You can download (or view) at:  http://rebol.mustard.co.nz/rebrings.r
>>
>> For those that prefer to play without reading the keys are:
>>
>> [space] mix up the wheels/rings.
>> [up arrow] - rotate top ring
>> [left arrow] - rotate left ring
>> [right arrow] - rotate right ring
>> [home] - reset game to solution pattern
>>
>> There are of course many items on the todo list for this game such as 
>> bi-directional rotations, but in its current form it demonstrates some 
>> of the usefulness of the pure Draw model.
>>
>> Regards,
>>
>> James.
>>     
>
>   

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