Hi James,

very nice,

now we want the two ring pattern too and maybe other challenges, for
training... like smaller rings to start, etc.

I think that adding bi-directional rolling really is a must... if one
presses a key down to long, it really seems to run into an infinite rolling
loop.

maybe you should change the event system so it "polls" to see if a specific
key was pressed within a delay. other wise stop... this way even if you
receive 2000 key presses in a second, you still would only rotate 3-4 times.

that's really the only "critique" I can give it.

nice work!

-MAx

On 6/1/07, Carl Read <[EMAIL PROTECTED]> wrote:
>
>
> I'm using View 1.3.2 - are there later versions?
>
> -- Carl Read.
>
> On Friday, 1-June-2007 at 20:38:16 James Marsden wrote,
>
> >
> >Hi Carl,
> >
> >There is a bug in key detection of some keys with one of the older view
> >releases - the latest one seems to work fine.
> >
> >James.
> >
> >Carl Read wrote:
> >> Nice!  And very hard... :-)
> >>
> >> [home] doesn't work for me, though all the other keys do.  Anyone else
> >getting this?  (I've not had time to look at the source yet.)
> >>
> >> -- Carl Read.
> >>
> >>
> >> On Friday, 1-June-2007 at 17:46:34 James Marsden wrote,
> >>
> >>
> >>> Hi all, the first in a series of AGG/Draw Rebol puzzle games has been
> >>> released.
> >>>
> >>> This is my take on a 2 Ring puzzle I received a few years ago where
> you
> >>> had to group same coloured balls onto each ring.
> >>> This version based on AGG/Draw has 3 rings and is a 'little' harder
> ;-)
> >>>
> >>> You can download (or view) at:  http://rebol.mustard.co.nz/rebrings.r
> >>>
> >>> For those that prefer to play without reading the keys are:
> >>>
> >>> [space] mix up the wheels/rings.
> >>> [up arrow] - rotate top ring
> >>> [left arrow] - rotate left ring
> >>> [right arrow] - rotate right ring
> >>> [home] - reset game to solution pattern
> >>>
> >>> There are of course many items on the todo list for this game such as
> >>> bi-directional rotations, but in its current form it demonstrates some
> >>> of the usefulness of the pure Draw model.
> >>>
> >>> Regards,
> >>>
> >>> James.
>
> --
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> lists at rebol.com with unsubscribe as the subject.
>
>


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