Hi Maarten and all,

looking at Rugby sources it seems to me that every transfer is 
compressed by default? Could it be the reason for nearly 30% slowdown in 
comparison to older Rugby releases? I think that compressing stubs code 
by default is a win, as shown in example with GoRim - 46 vs 6 KB of 
transferred code. Let's imagine I will send some binary data, e.g. mp3 
file. Compression can consume too much time and can turn into being 
uneffective. I think that it would be good to let it to user level, to 
decide if compress or not. Compressing internal Rugby transfers 
(get-rugby-service ...) is probably a good step though ...

Anyone?
-pekr-

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