Hi Red5 Developers,
 
i try to translate the red5 java code  to a C unix version.
 
The RTMP handshake is working and i am now ready to send a flv stream.
I have the problem that while delivering RTMP packets, the client (flash player)
unexpectedly closes the connection if i send too much data at one.
I implemented some kind of bandwidth shaping that keeps the flash
client streaming. is there a need for special bandwidth handling with
RTMP? How i need to send data to the flash client in order to have
the client not closing the connection?
 
Thanks for any help and for the great red5 app!
 
Regards
Tom, Germany
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