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Hi Red5 Developers, i try to translate the red5 java code to a C
unix version.
The RTMP handshake is working and i am now ready to
send a flv stream.
I have the problem that while delivering RTMP
packets, the client (flash player)
unexpectedly closes the connection if i send too
much data at one.
I implemented some kind of bandwidth shaping that
keeps the flash
client streaming. is there a need for special
bandwidth handling with
RTMP? How i need to send data to the flash client
in order to have
the client not closing the connection?
Thanks for any help and for the great red5
app!
Regards
Tom, Germany
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