Yes, i know this thing with stop,flush,empty. BUT it doesent matter in
my situation because i dont wait for that callback.
BUT the video itself stops too early. Example:
Recording Video: 10 sec
Play the video.
Play.Stop 7 sec
Buffer.Flush 7 sec
Buffer.Empty 8 sec
Take a look with an flv player direct on Server.
The video is COMPLETELY recorded 10 sec.
Thats the Problem, and i recognized it only when ping warning comes. Or
even stream not found?!
mfg nomIad
Dan Rossi schrieb:
yes i noticed this, stop is called a few seconds before the actual end ?
play.complete is finally working as expected !
Joachim Bauch wrote:
Hi nomIad,
nomIad schrieb:
[...]
The problem is that EVEN if the video is longer it stops just a
variable time after the start before it ends. And i receive the
NetStream.Play.Stop.
The video is not finished, hows that possible. Is the stream kicked?
I get the warns below and everytime this shows up the server send the
NetStream.Play.Stop or just a few secs after.
NetStream.Play.Stop is sent by the server when he finished sending the
file to the client. It does *NOT* mean, that playback is finished.
See this mail for informations on how to detect the "real" end of a
stream:
http://osflash.org/pipermail/red5_osflash.org/2007-April/010498.html
Joachim
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