I'd rather be in your shoes, it's just a flat-out 100% no go here.  (The
reason I thought it couldn't find the file is it's not gobbling memory
or CPU.  Is there a way to make Red5 return an error if you attempt to
play a stream that doesn't exist?)

Live is OK.  I haven't tried broadcasting from a flash app, but I fired
up Stream and VP6 broadcasts as well as it ever does (it still freezes
for random periods of time at random intervals)

And I know it takes time to open and parse files, but there aren't any
.meta files being created and the stream never actually starts.  I'm
testing on some pretty beefy machines and even the 260mb file (which is
about an hour and a half and contains around 120 event cues) missing
it's metadata doesn't cause a noticable delay.

Jason

Dan Rossi wrote:
> Interesting, im having the same issue, its very random too. Ie the 
> client wont even begin to buffer.
>
> Rob Schoenaker wrote:
>   
>> Jason,
>>
>> I suppose you are having similar problems as I have. The file needs to
>> be parsed before it can be opened. This takes time! Can you see what the
>> CPU usage is when you request the file?
>>
>> HTH
>>
>> /Rob
>>
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