I've found that problem too. The solution that I use is check that if seek after got NetStream.Play.Stop which mean server already stop send streaming to the player then before seek it require to re-connect to the server again then after connected seek to the required position. A bit of pain but not really that pain.
Anyone know how the Flash Media Server does? Cheers, A On 7/6/07, Chris Anderson <[EMAIL PROTECTED]> wrote:
I guess no one else is experiencing this one. Does anyone know why I might be and how to fix it? Thanks again. On 7/5/07, Chris Anderson < [EMAIL PROTECTED]> wrote: > > I'm seeing a couple of bugs after NetStream.Play.Stop is issued. I was > wondering if anyone else is seeing these as well. I'm using 0.6.2. > > 1. Stream stalls if I try to pause and then unpause after > NetStream.Play.Stop is issued. The first pause is successful, but when > I try to resume the stream it doesn't do anything. > 2. Stream stalls if I try to seek anywhere within the video after > NetStream.Play.Stop is issued. > > > Thanks for any help on this one. > Chris Anderson > _______________________________________________ Red5 mailing list [email protected] http://osflash.org/mailman/listinfo/red5_osflash.org
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