I've found that problem too. The solution that I use is check that if seek
after got NetStream.Play.Stop which mean server already stop send streaming
to the player then before seek it require to re-connect to the server again
then after connected seek to the required position. A bit of pain but not
really that pain.

Anyone know how the Flash Media Server does?

Cheers,
A


On 7/6/07, Chris Anderson <[EMAIL PROTECTED]> wrote:

I guess no one else is experiencing this one.  Does anyone know why I
might be and how to fix it?  Thanks again.

On 7/5/07, Chris Anderson < [EMAIL PROTECTED]> wrote:
>
> I'm seeing a couple of bugs after NetStream.Play.Stop is issued.  I was
> wondering if anyone else is seeing these as well.  I'm using 0.6.2.
>
> 1. Stream stalls if I try to pause and then unpause after
> NetStream.Play.Stop is issued.  The first pause is successful, but when
> I try to resume the stream it doesn't do anything.
> 2. Stream stalls if I try to seek anywhere within the video after
> NetStream.Play.Stop is issued.
>
>
> Thanks for any help on this one.
> Chris Anderson
>


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