Thanks for the tip, I think I might try that out until it gets worked out.
I don't know about fms, but I've tested the same things in wowza, and it
works as expected and doesn't have these same bugs.

On 7/5/07, Jirasak Saebang <[EMAIL PROTECTED]> wrote:

I've found that problem too. The solution that I use is check that if seek
after got NetStream.Play.Stop which mean server already stop send
streaming to the player then before seek it require to re-connect to the
server again then after connected seek to the required position. A bit of
pain but not really that pain.

Anyone know how the Flash Media Server does?

Cheers,
A


On 7/6/07, Chris Anderson <[EMAIL PROTECTED] > wrote:

> I guess no one else is experiencing this one.  Does anyone know why I
> might be and how to fix it?  Thanks again.
>
> On 7/5/07, Chris Anderson < [EMAIL PROTECTED]> wrote:
> >
> > I'm seeing a couple of bugs after NetStream.Play.Stop is issued.  I
> > was wondering if anyone else is seeing these as well.  I'm using 0.6.2
> > .
> >
> > 1. Stream stalls if I try to pause and then unpause after
> > NetStream.Play.Stop is issued.  The first pause is successful, but
> > when I try to resume the stream it doesn't do anything.
> > 2. Stream stalls if I try to seek anywhere within the video after
> > NetStream.Play.Stop is issued.
> >
> >
> > Thanks for any help on this one.
> > Chris Anderson
> >
>
>
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