URL:
  <http://gna.org/task/?func=detailitem&item_id=2165>

                 Summary: Submission of GameLib - A game and multimedia
library
                 Project: Gna! Administration
            Submitted by: adammil
            Submitted on: Thu 09/01/2005 at 16:44
                  Status: None
         Approval Status: None
         Should Start On: Thu 09/01/2005 at 00:00
   Should be Finished on: Sun 09/11/2005 at 00:00
                Category: Project Approval
                Priority: 5 - Normal
                 Privacy: Public
             Assigned to: None
             Open/Closed: Open

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Full Name:
----------
  GameLib - A game and multimedia library

System Group Name:
-----------------
  gamelib

Type:
-----
  Programs

License:
-------- 
  GNU General Public License V2 or later

Description:
------------
  GameLib is a library for developing games and other multimedia
applications. It is very large and full-featured, including support for
graphics (2D and 3D), audio (including a full audio mixer written in C and
C#), cd audio, a unified event system, input devices, networking, fonts,
graphical interfaces (a full windowing system was written for this), IO
helpers (reading/writing common values, formatted binary IO, etc), common
mathematical calculations (matrices [3x3 and 4x4], vectors [2d and 3d], fixed
point math [16.16 and 32.32], and geographic primitives [points, lines,
planes, polygons, etc]).

Much of the support is built off of other libraries.

The library is mostly documented, and the parts that are documented are
documented very well.

I don't do much development on this library nowadays, but I still use it.

Source code is here:
http://svn.adammil.net/cgi-bin/viewcvs.cgi/GameLib/

The C code was designed for portability. Only win32 versions exist right now,
but adding support for additional operating systems would be trivial.

It uses a customized version of libsndfile. I began discussions with the
author about merging my changes into the official library. This is underway,
but out of my hands.

The rest of the code was written by me.

Other Software Required:
------------------------
  SDL
SDL_image
SDL_ttf
sdlgfx
libjpeg (included with SDL_image)
libpng (included with SDL_image)
libvorbis
zlib









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