URL:
<http://gna.org/task/?5759>
Summary: Submission of bubbleg
Project: Gna! Administration
Submitted by: ludovic
Submitted on: Friday 02/08/2008 at 19:57
Status: None
Approval Status: None
Should Start On: Friday 02/08/2008 at 00:00
Should be Finished on: Monday 02/18/2008 at 00:00
Category: Project Approval
Priority: 5 - Normal
Privacy: Public
Assigned to: None
Open/Closed: Open
Discussion Lock: Any
_______________________________________________________
Details:
A new project has been registered at Gna!
This project account will remain inactive until a site admin approves or
discards the registration.
= Registration Administration =
While this item will be useful to track the registration process, *approving
or discarding the registration must be done using the specific Group
Administration <https://gna.org/siteadmin/groupedit.php?group_id=2555> page*,
accessible only to site administrators, effectively *logged as site
administrators* (superuser):
* Group Administration
<https://gna.org/siteadmin/groupedit.php?group_id=2555>
= Registration Details =
* Name: *bubbleg*
* System Name: *bubbleg*
* Type: Programs
* License: GNU General Public License V2 or later
----
==== Description: ====
__BubbleG__
_1_Project_Overview_
Name BubbleG
Sources http://www.ludovicarnold.com/BubbleG-0.39.tar.bz2
Target platform GNU/Linux
Programming language C++/Python
License GPLv2 or later
Built with CMake http://www.cmake.org/HTML/Index.html
Swig http://www.swig.org/
doxygen http://www.stack.nl/~dimitri/doxygen/
Links with OpenGL http://www.opengl.org/
Python http://www.python.org/
GLFW http://glfw.sourceforge.net/
libpng http://www.libpng.org/pub/png/libpng.html
freetype http://www.freetype.org/
FTGL http://homepages.paradise.net.nz/henryj/code/
Functionalities manage windows, manage user input, display 3D
objects on screen
_1_Abstract_
This project is a high order graphics library for 3D applications. It
is designed with extensibility and simplicity as it's main
priorities.
The core classes of the project are written in C++ so as to provide
high order functionalities and acceptable speed for 3D applications.
It is based on OpenGL for 3D and on GLFW for window management and
user input.
In addition to the C++ classes this project provides bindings for
Python generated with Swig in the hope that it will make it easier
to use.
Current Features include :
* Vertex arrays
* md2 model rendering
* window management
__
Ludovic Arnold
[EMAIL PROTECTED]
==== Other Software Required: ====
OpenGL http://www.opengl.org/
Python http://www.python.org/
GLFW http://glfw.sourceforge.net/
libpng http://www.libpng.org/pub/png/libpng.html
freetype http://www.freetype.org/
FTGL http://homepages.paradise.net.nz/henryj/code/
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