BTW, even if you use ufraw, you can still speed up things by factor
5..10 if you use a faster interpolation method, e.g. bilinear. Since you
are scaling down the image anyway for the generation of the previews,
the interpolation method does not really matter, so use the fastest one.

regards

-- 
Shotwell ignores raw/audio/video files
https://bugs.launchpad.net/bugs/663302
You received this bug notification because you are a member of Registry
Administrators, which is the registrant for Shotwell.

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