> > 2) Moving from WebView to GraphicsWebView.
> >
> > The second one is just a Benjamin Poulain's hint that needs more 
> > investigation before.
> 
> Actually, I am gonna backpedal a little on this one when it comes to OpenGL.
> 
> Two reasons for that:
> 1) a bug in the graphics system opengl preventing correct repaint of Canvas. 
> It will be fixed in 4.7.1.
> 2) some inconsistent behavior with hardware acceleration. Which will require 
> (1) more benchmarking from me, (2) a backbuffer using raster for 
> non-accelerated content. We are actually looking into that as well for MeeGo, 
> so hopefully a solution will come from there.
> 
> Appart from OpenGL support, it could still be interesting to move to 
> GraphicsWebView without OpenGL at first. I can help prototyping that.
> 

What are the advantages/disadvantages of moving to GraphicsWebView for a user 
like me? :-P
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