On May 2, cworth wrote: > What if the implementation corrected for the snapping by adjusting the > area calculation by adding/subtracting thin rectangles whose height > was determined by the error left from the bresenham snapping?
Ugh. I was only thinking about the error introduced along the axis-aligned edges of the triangle. There's still the problem of the error introduced along the hypotenuse. :( -Carl _______________________________________________ Render mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/render
