Selection of libagl or llvmpipe at EGL link time. It's based on the work of Jookia and JeremyRand, but it uses files for configuration instead of properties or symlinks.
First it looks for files with the names libGLES_mesa and libGLES_android (in this order) inside /data/data/<app directory>/, it links to the first it finds. Then it looks for a file with process name inside /system/etc/libGLES_mesa/ and /system/etc/libGLES_android/ (again in this order). This is useful for processes that don't have app folder in the data partition, like surfaceflinger, system-server or bootanimation. Surfaceflinger should definitely use libagl, because it's extremely slow with llvmpipe. The solution is not elegant but it's simple and I don't except this to be used in Replicant 9 or latter. Andrés Domínguez Andrés Domínguez (2): Change symlinks to files and static paths Allow overrides of zygote's libGLES preload. Default to mesa JeremyRand (5): EGL Loader patch to use both LLVMpipe and libagl at once EGL renderer override: use symlinks instead of properties to specify overrides. Fix some type fails in EGL renderer override Fix documentation typo in EGL renderer override Fix checking of access() return value in EGL renderer override opengl/libs/EGL/Loader.cpp | 140 ++++++++++++++++++++++++++++++------- 1 file changed, 114 insertions(+), 26 deletions(-) -- 2.23.0.rc1 _______________________________________________ Replicant mailing list Replicant@osuosl.org https://lists.osuosl.org/mailman/listinfo/replicant