Ngone51 commented on a change in pull request #28656:
URL: https://github.com/apache/spark/pull/28656#discussion_r431537862



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File path: core/src/main/scala/org/apache/spark/scheduler/TaskSetManager.scala
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@@ -1107,10 +1107,16 @@ private[spark] class TaskSetManager(
   def recomputeLocality(): Unit = {
     // A zombie TaskSetManager may reach here while executorLost happens
     if (isZombie) return
+    val previousLocalityIndex = currentLocalityIndex
     val previousLocalityLevel = myLocalityLevels(currentLocalityIndex)
     myLocalityLevels = computeValidLocalityLevels()
     localityWaits = myLocalityLevels.map(getLocalityWait)
     currentLocalityIndex = getLocalityIndex(previousLocalityLevel)
+    if (currentLocalityIndex > previousLocalityIndex) {

Review comment:
       > I think we should change this to only happen when executorAdded. this 
is also called on lost and decommission and it doesn't make sense to go to 
"lower" level. 
   
   I think it's impossible to go to "lower" or more local level in case of lost 
and decommission. Lost and decommission would remove executors, so the locality 
levels can only be less compared to the previous locality levels. It also 
means, lost and decommission will not add new more local levels.




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