Github user vanzin commented on a diff in the pull request:

    https://github.com/apache/spark/pull/2065#discussion_r16512056
  
    --- Diff: 
external/flume/src/main/scala/org/apache/spark/streaming/flume/FlumePollingInputDStream.scala
 ---
    @@ -144,6 +172,23 @@ private[streaming] class FlumePollingReceiver(
         }
       }
     
    +  private def sendNack(batchReceived: Boolean, client: 
SparkFlumeProtocol.Callback,
    +    seq: CharSequence, exception: Exception): Unit = {
    +    Try {
    +      if (batchReceived) {
    +        // Let Flume know that the events need to be pushed back into the 
channel.
    +        logDebug("Sending nack for sequence number: " + seq)
    +        client.nack(seq) // If the agent is down, even this could fail and 
throw
    +        logDebug("Nack sent for sequence number: " + seq)
    +      }
    +    }.recover({
    +      case e: Exception => logError(
    +        "Sending Nack also failed. A Flume agent is down.")
    +    })
    +    TimeUnit.SECONDS.sleep(2L) // for now just leave this as a fixed 2 
seconds.
    --- End diff --
    
    Could you have the comment explain why the sleep is necessary instead?


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