Github user vanzin commented on a diff in the pull request:
https://github.com/apache/spark/pull/15172#discussion_r84774791
--- Diff:
common/network-common/src/main/java/org/apache/spark/network/sasl/aes/AesConfigMessage.java
---
@@ -0,0 +1,124 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.apache.spark.network.sasl.aes;
+
+import java.nio.ByteBuffer;
+
+import io.netty.buffer.ByteBuf;
+import io.netty.buffer.Unpooled;
+
+import org.apache.spark.network.protocol.Encodable;
+import org.apache.spark.network.protocol.Encoders;
+
+/**
+ * The AES cipher options for SASL encryption negotiation.
+ */
+public class AesConfigMessage implements Encodable {
+ /** Serialization tag used to catch incorrect payloads. */
+ private static final byte TAG_BYTE = (byte) 0xEB;
+
+ public int keySize;
+ public byte[] inKey;
+ public byte[] outKey;
+ public byte[] inIv;
+ public byte[] outIv;
+
+ public AesConfigMessage(int keySize, byte[] inKey, byte[] inIv, byte[]
outKey, byte[] outIv) {
+ this.keySize = keySize;
+ this.inKey = inKey;
+ this.inIv = inIv;
+ this.outKey = outKey;
+ this.outIv = outIv;
+ }
+
+ /**
+ * Set key and input vector for cipher option
+ * @param keySize the size of key in byte.
+ * @param inKey The decrypt key of one side.
+ * @param inIv The input vector of one side.
+ * @param outKey The decrypt key of another side.
+ * @param outIv The input vector of another side.
+ */
+ public void setParameters(int keySize, byte[] inKey, byte[] inIv, byte[]
outKey, byte[] outIv) {
+ this.keySize = keySize;
+ this.inKey = inKey;
+ this.inIv = inIv;
+ this.outKey = outKey;
+ this.outIv = outIv;
+ }
+
+ @Override
+ public int encodedLength() {
+ return 1 + 4 + ((inKey != null && inIv != null && outKey != null &&
outIv != null) ?
+ Encoders.ByteArrays.encodedLength(inKey) +
Encoders.ByteArrays.encodedLength(inKey) +
+ Encoders.ByteArrays.encodedLength(inIv) +
Encoders.ByteArrays.encodedLength(outIv) : 0);
+ }
+
+ @Override
+ public void encode(ByteBuf buf) {
+ buf.writeByte(TAG_BYTE);
+ buf.writeInt(keySize);
+ if (inKey != null && inIv != null && outKey != null && outIv != null) {
+ Encoders.ByteArrays.encode(buf, inKey);
+ Encoders.ByteArrays.encode(buf, inIv);
+ Encoders.ByteArrays.encode(buf, outKey);
+ Encoders.ByteArrays.encode(buf, outIv);
+ }
+ }
+
+ /**
+ * Encode the config message.
+ * @return ByteBuffer which contains encoded config message.
+ */
+ public ByteBuffer encodeMessage(){
+ ByteBuffer buf = ByteBuffer.allocate(encodedLength());
+
+ ByteBuf wrappedBuf = Unpooled.wrappedBuffer(buf);
+ wrappedBuf.clear();
+ encode(wrappedBuf);
+
+ return buf;
+ }
+
+ /**
+ * Decode the config message from buffer
+ * @param buffer the buffer contain encoded config message
+ * @return config message
+ */
+ public static AesConfigMessage decodeMessage(ByteBuffer buffer) {
+ ByteBuf buf = Unpooled.wrappedBuffer(buffer);
+
+ if (buf.readByte() != TAG_BYTE) {
+ throw new IllegalStateException("Expected SaslMessage, received
something else"
+ + " (maybe your client does not have SASL enabled?)");
+ }
+
+ int keySize = buf.readInt();
+
+ if (buf.readableBytes() > 0) {
--- End diff --
So... you need this check because the client is sending an empty
`AesConfigMessage` to the server, which then creates the keys and sends a
response back to the client. Instead, why not save the round trip and have the
client generate the keys and send a single message to the server, without
requiring a response? Then the overloading of `AesConfigMessage` as both
request and response goes away, and things become less confusing.
(Hint: see the `TransportClient.send()` method.)
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