Github user rxin commented on a diff in the pull request:

    https://github.com/apache/spark/pull/2753#discussion_r18810179
  
    --- Diff: 
network/common/src/main/java/org/apache/spark/network/client/SluiceClient.java 
---
    @@ -0,0 +1,161 @@
    +/*
    + * Licensed to the Apache Software Foundation (ASF) under one or more
    + * contributor license agreements.  See the NOTICE file distributed with
    + * this work for additional information regarding copyright ownership.
    + * The ASF licenses this file to You under the Apache License, Version 2.0
    + * (the "License"); you may not use this file except in compliance with
    + * the License.  You may obtain a copy of the License at
    + *
    + *    http://www.apache.org/licenses/LICENSE-2.0
    + *
    + * Unless required by applicable law or agreed to in writing, software
    + * distributed under the License is distributed on an "AS IS" BASIS,
    + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    + * See the License for the specific language governing permissions and
    + * limitations under the License.
    + */
    +
    +package org.apache.spark.network.client;
    +
    +import java.io.Closeable;
    +import java.util.UUID;
    +
    +import io.netty.channel.ChannelFuture;
    +import io.netty.channel.ChannelFutureListener;
    +import org.slf4j.Logger;
    +import org.slf4j.LoggerFactory;
    +
    +import org.apache.spark.network.protocol.StreamChunkId;
    +import org.apache.spark.network.protocol.request.ChunkFetchRequest;
    +import org.apache.spark.network.protocol.request.RpcRequest;
    +
    +/**
    + * Client for fetching consecutive chunks of a pre-negotiated stream. This 
API is intended to allow
    + * efficient transfer of a large amount of data, broken up into chunks 
with size ranging from
    + * hundreds of KB to a few MB.
    + *
    + * Note that while this client deals with the fetching of chunks from a 
stream (i.e., data plane),
    + * the actual setup of the streams is done outside the scope of Sluice. 
The convenience method
    + * "sendRPC" is provided to enable control plane communication between the 
client and server to
    + * perform this setup.
    + *
    + * For example, a typical workflow might be:
    + * client.sendRPC(new OpenFile("/foo")) --> returns StreamId = 100
    + * client.fetchChunk(streamId = 100, chunkIndex = 0, callback)
    + * client.fetchChunk(streamId = 100, chunkIndex = 1, callback)
    + * ...
    + * client.sendRPC(new CloseStream(100))
    + *
    + * Construct an instance of SluiceClient using {@link 
SluiceClientFactory}. A single SluiceClient
    + * may be used for multiple streams, but any given stream must be 
restricted to a single client,
    + * in order to avoid out-of-order responses.
    + *
    + * NB: This class is used to make requests to the server, while {@link 
SluiceClientHandler} is
    + * responsible for handling responses from the server.
    + *
    + * Concurrency: thread safe and can be called from multiple threads.
    + */
    +public class SluiceClient implements Closeable {
    +  private final Logger logger = 
LoggerFactory.getLogger(SluiceClient.class);
    +
    +  private final ChannelFuture cf;
    +  private final SluiceClientHandler handler;
    +
    +  private final String serverAddr;
    +
    +  SluiceClient(ChannelFuture cf, SluiceClientHandler handler) {
    +    this.cf = cf;
    +    this.handler = handler;
    +
    +    if (cf != null && cf.channel() != null && cf.channel().remoteAddress() 
!= null) {
    +      serverAddr = cf.channel().remoteAddress().toString();
    +    } else {
    +      serverAddr = "<unknown address>";
    +    }
    +  }
    +
    +  public boolean isActive() {
    +    return cf.channel().isActive();
    +  }
    +
    +  /**
    +   * Requests a single chunk from the remote side, from the pre-negotiated 
streamId.
    +   *
    +   * Chunk indices go from 0 onwards. It is valid to request the same 
chunk multiple times, though
    +   * some streams may not support this.
    +   *
    +   * Multiple fetchChunk requests may be outstanding simultaneously, and 
the chunks are guaranteed
    +   * to be returned in the same order that they were requested, assuming 
only a single SluiceClient
    +   * is used to fetch the chunks.
    +   *
    +   * @param streamId Identifier that refers to a stream in the remote 
StreamManager. This should
    +   *                 be agreed upon by client and server beforehand.
    +   * @param chunkIndex 0-based index of the chunk to fetch
    +   * @param callback Callback invoked upon successful receipt of chunk, or 
upon any failure.
    +   */
    +  public void fetchChunk(
    +      long streamId,
    +      final int chunkIndex,
    +      final ChunkReceivedCallback callback) {
    +    final long startTime = System.currentTimeMillis();
    +    logger.debug("Sending fetch chunk request {} to {}", chunkIndex, 
serverAddr);
    +
    +    final StreamChunkId streamChunkId = new StreamChunkId(streamId, 
chunkIndex);
    +    handler.addFetchRequest(streamChunkId, callback);
    +
    +    cf.channel().writeAndFlush(new 
ChunkFetchRequest(streamChunkId)).addListener(
    +      new ChannelFutureListener() {
    +        @Override
    +        public void operationComplete(ChannelFuture future) throws 
Exception {
    +          if (future.isSuccess()) {
    +            long timeTaken = System.currentTimeMillis() - startTime;
    +            logger.debug("Sending request {} to {} took {} ms", 
streamChunkId, serverAddr,
    +                timeTaken);
    +          } else {
    +            // Fail all blocks.
    +            String errorMsg = String.format("Failed to send request %s to 
%s: %s", streamChunkId,
    +              serverAddr, future.cause().getMessage());
    +            logger.error(errorMsg, future.cause());
    +            future.cause().printStackTrace();
    +            handler.removeFetchRequest(streamChunkId);
    +            callback.onFailure(chunkIndex, new RuntimeException(errorMsg));
    +          }
    +        }
    +      });
    +  }
    +
    +  /**
    +   * Sends an opaque message to the RpcHandler on the server-side. The 
callback will be invoked
    +   * with the server's response or upon any failure.
    +   */
    +  public void sendRpc(byte[] message, final RpcResponseCallback callback) {
    --- End diff --
    
    rather than byte[], how about just an Object, and the server/client takes a 
configurable serializer that does the serialization?


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