I was thinking on file change delete the cached dll which would force
the next compile to actually occur but I guess depending on the order
of things that wouldn't work. I would need to put part of the checksum
functionality on the storage class interface and file implementation
then because it might differ for other url types.

On Sep 11, 9:28 pm, "Ayende Rahien" <[EMAIL PROTECTED]> wrote:
> Yes, persistent in this case means surviving application restar.
>
>
>
> On Fri, Sep 12, 2008 at 5:06 AM, webpaul <[EMAIL PROTECTED]> wrote:
>
> > On the storage interface there is a notify on change event. Any reason
> > you can think of to not just use that instead of the checksum?
>
> > On Sep 11, 8:37 pm, "Ayende Rahien" <[EMAIL PROTECTED]> wrote:
> > > Yeah :-)Load it using Assembly.Load(File.ReadAllBytes(file))
>
> > > Nasty, but works.
>
> > > On Fri, Sep 12, 2008 at 4:12 AM, webpaul <[EMAIL PROTECTED]> wrote:
>
> > > > Ok, it was compiling to memory, was able to get it to compile to a
> > > > file and cache it after that. The file is getting locked though so I
> > > > can't clean it up in the tests without closing mbunit. Looks like this
> > > > is going to take longer than I thought. :)
>
> > > > On Sep 11, 3:22 pm, webpaul <[EMAIL PROTECTED]> wrote:
> > > > > That's what I was trying to do but that wasn't working out for me,
> > the
> > > > > file wasn't there for some reason. I'll try again later, maybe I'm
> > > > > missing something.
>
> > > > > On Sep 11, 2:05 pm, "Ayende Rahien" <[EMAIL PROTECTED]> wrote:
>
> > > > > > Sorry, the cache is persistent, it has to survive app restarts.
> > > > > > We already have transient cache. I am not sure that I follow why
> > > > serializing
> > > > > > the context is good. You can just start a new one with the cached
> > > > generated
> > > > > > assembly
>
> > > > > > On Thu, Sep 11, 2008 at 9:21 PM, webpaul <[EMAIL PROTECTED]>
> > wrote:
>
> > > > > > > From my first look at the code that seemed to be the easiest way
> > to
> > > > do
> > > > > > > the caching. The last thing I tried was accessing the DLL
> > location
> > > > > > > created by the compiler context and when retrieving the cached
> > copy
> > > > to
> > > > > > > populate the object with the info but that didn't work either,
> > that
> > > > is
> > > > > > > in fact how the code is as-posted right now. So I tried
> > serializing
> > > > > > > the whole object and that, but neither seemed to work. I'm open
> > to
> > > > > > > suggestions if you think there is an easier way to do it.
>
> > > > > > > On Sep 11, 9:12 am, "Ayende Rahien" <[EMAIL PROTECTED]> wrote:
> > > > > > > > Why do you need to save the compiler context?
>
> > > > > > > > On Thu, Sep 11, 2008 at 4:44 PM, webpaul <[EMAIL PROTECTED]>
> > > > wrote:
>
> > > > > > > > > Working on doing this as per:
>
> > > >http://www.ayende.com/Blog/archive/2008/09/10/Persistent-DSL-caching-.
> > > > > > > ..
>
> > > > > > > > > Can someone suggest how to serialize or otherwise save a
> > > > > > > > > CompilerContext instance without modifying the Boo project as
> > > > well?-
> > > > > > > Hide quoted text -
>
> > > > > > > > - Show quoted text -- Hide quoted text -
>
> > > > > > - Show quoted text -- Hide quoted text -
>
> > > > > - Show quoted text -- Hide quoted text -
>
> > > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -
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