BTW:
In some situations we just want to fire and forget messages to notify
running UIs, we assume we don't need a queuing system in this context,
because we want the UI to get notified if it's running and subscribed
to the message it needs.
Is it possible to publish/send messages without queuing? I mean, is
there a way to implement a bus message so when it's sent, it is sent
over the wire but not persisted in the queuing system?

Thanks.


On Feb 1, 2:20 pm, Jason Meckley <jasonmeck...@gmail.com> wrote:
> Queues: MSMQ, Rhino.Queues, your own implementation for another type of
> queue
> Transactional: yes all messages are processed within a transaction. I
> believe you have the option to disable transactions for the MSMQ.
> Transactions with an isolation level of Serializable is used by default.
> Benchmarks: check out Ayende's blog, I believe he has some comparisons of
> Rhino.Queues vs. MSMQ
> Limitations: no critical limitations. The only down side to Rhino.Queues is
> that you can view what's going on in the queue like you can with MSMQ. But
> given the benefits of Rhino.Queues this is trivial, depending on the
> context.

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