You probably want to go the other way, and assert that it was only called
once, that would be much easier.

On Sun, Feb 22, 2009 at 3:14 PM, Shane Courtrille <[email protected]
> wrote:

> The problem I have with StrictMock is that it seriously breaks the "Assert
> one thing per test" practice.  I have to have an expectation for every
> single call that occurs against that interface.  As soon as I have an
> interface I make different calls on I am out of luck if I want to follow
> this practice.  I prefer to break things up by using a dynamic mock.  The
> problem is now that I can't also verify that the mock was called the number
> of times I expect.
>
> Another problem I have is with consistency of interface.  DynamicMocks
> should probably have a seperate interface that only has Repeat.AtLeast()
> instead of Times since you can't actually trust the Times.
>
>
> On Sun, Feb 22, 2009 at 12:27 PM, Ayende Rahien <[email protected]> wrote:
>
>> Got the failing test, but I would say that this is not a bug, it is a by
>> design feature.DynamicMock sole reason for being is that it accepts
>> unexpected calls.
>> If you want this to work, you need to use StrictMock
>>
>>
>> On Sun, Feb 22, 2009 at 12:34 PM, Ayende Rahien <[email protected]>wrote:
>>
>>> Can you create a failing test, I didn't follow this thread too closely
>>>
>>>
>>> On Sun, Feb 22, 2009 at 12:01 PM, Shane C <[email protected]>wrote:
>>>
>>>>
>>>> I've tracked down the code that causes this behavior and it's pretty
>>>> deep in the system.  ReplayDynamicMockState is the one making the
>>>> decision to ignore the extra call and just return the default value
>>>> but the problem is that it relies on
>>>> MethodRecordBase.GetRecordedExpectationOrNull to return Null for this
>>>> behavior.
>>>>
>>>> The safest place to make a change would appear to be
>>>> ReplayDynamicMockState but this doesn't work because it needs an
>>>> expectation so it can tell it to return or throw.  The problem being
>>>> that we don't an expectation since the return of a null expectation is
>>>> what triggers this behavior.  There appears to be a lot of other code
>>>> that all relies on GetRecordedExpectationOrNull  so changing it's
>>>> behavior seems like an unsafe idea but I don't see how the problem can
>>>> be fixed without doing so.
>>>>
>>>> Look at the else statement in ReplayDynamicMockState.DoMethodCall to
>>>> get a better idea of what I mean...
>>>>
>>>> Thoughts?
>>>>
>>>> On Feb 17, 1:07 pm, Shane Courtrille <[email protected]>
>>>> wrote:
>>>> > Haha I know I did.. I was just hoping someone else would have the time
>>>> > so I can spend a little bit of my time with my family.. if not.. then
>>>> > I shall follow the Ayende method of "Fix the things that bug you"
>>>> >
>>>> > On Tue, Feb 17, 2009 at 12:56 PM, Ayende Rahien <[email protected]>
>>>> wrote:
>>>> > > I think that you just vulanteered
>>>> >
>>>> > > On Tue, Feb 17, 2009 at 2:54 PM, Shane C <[email protected]>
>>>> wrote:
>>>> >
>>>> > >> Agreed.  This really does not seem like correct behavior.  So who
>>>> has
>>>> > >> time to create & send Ayende a patch? :D
>>>> >
>>>> > >> On Feb 17, 12:41 am, ssteinegger <[email protected]> wrote:
>>>> > >> > This also means, that Repeat.Times never makes sense on a dynamic
>>>> > >> > mock, because it is the same as Repeat.AtLeast (but doesn't say
>>>> this).
>>>> > >> > Independent of the syntax, this is not so nice. Repeat.Times (or
>>>> Once
>>>> > >> > or Never) should always be kind of strict.
>>>> >
>>>> > >> > On 13 Feb., 15:28, Tim Barcz <[email protected]> wrote:
>>>> >
>>>> > >> > > I'll toss in my two cents....
>>>> >
>>>> > >> > > If it's a strict mock, should throw an exception....
>>>> > >> > > If it's a dynamic mock this is expected.
>>>> >
>>>> > >> > > If we start treating the syntax different between strict and
>>>> dynamic
>>>> > >> > > mocks I
>>>> > >> > > think the learning curve goes up.  Right now the differences in
>>>> > >> > > behavior lie
>>>> > >> > > within which mock object you use and NOT the syntax you use on
>>>> the
>>>> > >> > > mock,
>>>> > >> > > which is how I personally prefer it.
>>>> >
>>>> > >> > > Tim
>>>> >
>>>> > >> > > On Fri, Feb 13, 2009 at 8:23 AM, ssteinegger
>>>> <[email protected]>
>>>> > >> > > wrote:
>>>> >
>>>> > >> > > > You're right, I didn't say how it _should_ be, just how it
>>>> probably
>>>> > >> > > > _is_.
>>>> > >> > > > But I could be wrong and it's actually a bug.
>>>> >
>>>> > >> > > > On 13 Feb., 14:30, andreister <[email protected]> wrote:
>>>> > >> > > > > Yes, but VerifyAllExpectations should address that some
>>>> method was
>>>> > >> > > > > called *more* than expected.
>>>> >
>>>> > >> > > > > Otherwise Times(x) should have been called "AtLeast(x)" !
>>>> >
>>>> > >> > > > > On Feb 13, 1:58 pm, ssteinegger <[email protected]>
>>>> wrote:
>>>> >
>>>> > >> > > > > > MockRepository.GenerateMock creates a dynamic mock, which
>>>> allows
>>>> > >> > > > > > calls
>>>> > >> > > > > > that weren't expected. To do this I think you'll need a
>>>> strict
>>>> > >> > > > > > mock
>>>> > >> > > > > > which cannot be created with the static repository.
>>>> >
>>>> > >> > > > > > On 13 Feb., 10:43, andreister <[email protected]>
>>>> wrote:
>>>> >
>>>> > >> > > > > > > The previous post "Assert # of times a method was
>>>> called"
>>>> > >> > > > > > > brings me
>>>> > >> > > > to
>>>> > >> > > > > > > the following scenario
>>>> >
>>>> > >> > > > > > > ==================================================
>>>> > >> > > > > > > [Test]
>>>> > >> > > > > > > public void Test()
>>>> > >> > > > > > > {
>>>> > >> > > > > > >     var foo = MockRepository.GenerateMock<IFoo>();
>>>> > >> > > > > > >     foo.Expect(x => x.Bar()).Repeat.Times(5);
>>>> >
>>>> > >> > > > > > >     Boo.Run(foo, 4);
>>>> >
>>>> > >> > > > > > >     foo.VerifyAllExpectations();
>>>> >
>>>> > >> > > > > > > }
>>>> >
>>>> > >> > > > > > > public class Boo
>>>> > >> > > > > > > {
>>>> > >> > > > > > >     public static void Run(IFoo foo, int total)
>>>> > >> > > > > > >     {
>>>> > >> > > > > > >         for (int i = 0; i < total; i++) { foo.Bar(); }
>>>> > >> > > > > > >     }
>>>> >
>>>> > >> > > > > > > }
>>>> >
>>>> > >> > > > > > > public interface IFoo
>>>> > >> > > > > > > {
>>>> > >> > > > > > >     void Bar();}
>>>> >
>>>> > >> > > > > > > ==================================================
>>>> >
>>>> > >> > > > > > > Obviously, it fails with "Expected #5, Actual #4."
>>>> >
>>>> > >> > > > > > > However, if we change ".Repeat.Times(5);" to
>>>> > >> > > > > > > ".Repeat.Times(2);" it
>>>> > >> > > > > > > passes!!? (I would expect a failure with "Expected #2,
>>>> Actual
>>>> > >> > > > > > > #4.")
>>>> >
>>>> > >> > > > > > > It looks like "as designed" behavior, since
>>>> > >> > > > > > > UnorderedMethodRecorder.DoGetRecordedExpectationOrNull
>>>> (
>>>> > >> > > >https://rhino-
>>>> >
>>>> > >> > > > > > >
>>>> tools.svn.sourceforge.net/svnroot/rhino-tools/trunk/rhino-mocks/
>>>> > >> > > > > > > Rhino.Mocks/MethodRecorders/UnorderedMethodRecorder.cs)
>>>> relies
>>>> > >> > > > > > > on
>>>> > >> > > > > > > "triplet.Expectation.CanAcceptCalls" that is NOT
>>>> updated for
>>>> > >> > > > > > > EVERY
>>>> > >> > > > > > > call... But it's quite confusing.
>>>>
>>>>
>>>
>>
>>
>>
>
> >
>

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