Revision: 2558
http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2558&view=rev
Author: ulteq
Date: 2012-05-14 12:27:02 +0000 (Mon, 14 May 2012)
Log Message:
-----------
fixes revision 2552
Revision Links:
--------------
http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2552&view=rev
Modified Paths:
--------------
trunk/source/main/physics/Beam.cpp
Modified: trunk/source/main/physics/Beam.cpp
===================================================================
--- trunk/source/main/physics/Beam.cpp 2012-05-14 12:25:24 UTC (rev 2557)
+++ trunk/source/main/physics/Beam.cpp 2012-05-14 12:27:02 UTC (rev 2558)
@@ -1353,12 +1353,12 @@
{
if (!withLocked) return totalmass; // already computed in calc_masses2
- float mass = 0.0f;
+ float mass = totalmass;
std::list<Beam*> linkedBeams = getAllLinkedBeams();
for (std::list<Beam*>::iterator it = linkedBeams.begin(); it !=
linkedBeams.end(); ++it)
- mass += dynamic_cast<Beam*>(*it)->totalmass;
+ mass += (*it)->totalmass;
return mass;
}
@@ -1386,11 +1386,14 @@
if (it_hook->lockTruck)
{
ret =
lookup_table.insert(std::pair< Beam*, bool>(it_hook->lockTruck, false));
- found = found || ret.second;
+ if (ret.second)
+ {
+
result.push_back(it_hook->lockTruck);
+ found = true;
+ }
}
}
it_beam->second = true;
- result.push_back(it_beam->first);
}
}
}
@@ -4346,14 +4349,14 @@
for(std::vector<tie_t>::iterator it=ties.begin(); it!=ties.end(); it++)
if (it->beam->disabled)
it->beam->mSceneNode->detachAllObjects();
-
+
if (linked)
{
// apply to the locked truck
std::list<Beam*> linkedBeams = getAllLinkedBeams();
for (std::list<Beam*>::iterator it = linkedBeams.begin(); it !=
linkedBeams.end(); ++it)
- dynamic_cast<Beam*>(*it)->showSkeleton(meshes, newMode
, false);
+ (*it)->showSkeleton(meshes, newMode, false);
}
lockSkeletonchange=false;
@@ -4442,7 +4445,7 @@
std::list<Beam*> linkedBeams = getAllLinkedBeams();
for (std::list<Beam*>::iterator it = linkedBeams.begin(); it !=
linkedBeams.end(); ++it)
- dynamic_cast<Beam*>(*it)->showSkeleton(newMode , false);
+ (*it)->hideSkeleton(newMode, false);
}
lockSkeletonchange=false;
@@ -4557,7 +4560,7 @@
std::list<Beam*> linkedBeams = getAllLinkedBeams();
for (std::list<Beam*>::iterator it = linkedBeams.begin(); it !=
linkedBeams.end(); ++it)
- dynamic_cast<Beam*>(*it)->setMeshVisibility(visible,
false);
+ (*it)->setMeshVisibility(visible, false);
}
}
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