Revision: 2559
          http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2559&view=rev
Author:   ulteq
Date:     2012-05-14 14:29:24 +0000 (Mon, 14 May 2012)
Log Message:
-----------
-Fix: fixes the awful recently occurred menu lag

Modified Paths:
--------------
    trunk/source/main/gameplay/RoRFrameListener.cpp

Modified: trunk/source/main/gameplay/RoRFrameListener.cpp
===================================================================
--- trunk/source/main/gameplay/RoRFrameListener.cpp     2012-05-14 12:27:02 UTC 
(rev 2558)
+++ trunk/source/main/gameplay/RoRFrameListener.cpp     2012-05-14 14:29:24 UTC 
(rev 2559)
@@ -2128,8 +2128,8 @@
        if (loading_state==ALL_LOADED)
        {
                if (CameraManager::singletonExists() &&
-                       CameraManager::getSingleton().hasActiveBehavior() &&
-                       CameraManager::getSingleton().getCameraMode() != 
CameraManager::CAMERA_BEHAVIOR_FREE)
+                       (!CameraManager::getSingleton().hasActiveBehavior() ||
+                       CameraManager::getSingleton().getCameraMode() != 
CameraManager::CAMERA_BEHAVIOR_FREE))
                {
                        if (!curr_truck)
                        {
@@ -2945,11 +2945,10 @@
                                if 
(INPUTENGINE.getEventBoolValueBounce(EV_COMMON_SHOW_SKELETON))
                                {
                                        if (curr_truck->skeleton)
-                                       {
                                                curr_truck->hideSkeleton(true);
-                                       }
                                        else
                                                curr_truck->showSkeleton(true, 
true);
+
                                        curr_truck->updateVisual();
                                }
 
@@ -2994,11 +2993,6 @@
                        }//end of truck!=-1
                }
 
-
-               static unsigned char brushNum=0;
-
-
-
 #ifdef USE_CAELUM
                if (SSETTING("Sky effects", "Caelum (best looking, slower)") == 
"Caelum (best looking, slower)")
                {
@@ -5133,11 +5127,6 @@
 
 void RoRFrameListener::changedCurrentTruck(Beam *previousTruck, Beam 
*currentTruck)
 {
-       if (!CameraManager::singletonExists() ||
-               !CameraManager::getSingleton().hasActiveBehavior())
-       {
-               return;
-       }
        // hide any old dashes
        if (previousTruck && previousTruck->dash)
                previousTruck->dash->setVisible3d(false);
@@ -5181,7 +5170,7 @@
                                previousTruck->dash->setVisible(false);
 
                        // this workaround enables trucks to spawn that have no 
cinecam. required for cmdline options
-                       if (previousTruck->cinecameranodepos[0] != -1)
+                       if (previousTruck->cinecameranodepos[0] != -1 && 
previousTruck->cameranodepos[0] != -1 && previousTruck->cameranoderoll[0] != -1)
                        {
                                // truck has a cinecam
                                
position=previousTruck->nodes[previousTruck->cinecameranodepos[0]].AbsPosition;
@@ -5392,8 +5381,10 @@
 #endif // USE_MUMBLE
        }
 
-       if (CameraManager::singletonExists())
+       if (CameraManager::singletonExists() && loading_state == ALL_LOADED)
+       {
                CameraManager::getSingleton().update(dt);
+       }
 
        Beam *curr_truck = BeamFactory::getSingleton().getCurrentTruck();
 

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