Revision: 2559 http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2559&view=rev Author: ulteq Date: 2012-05-14 14:29:24 +0000 (Mon, 14 May 2012) Log Message: ----------- -Fix: fixes the awful recently occurred menu lag
Modified Paths: -------------- trunk/source/main/gameplay/RoRFrameListener.cpp Modified: trunk/source/main/gameplay/RoRFrameListener.cpp =================================================================== --- trunk/source/main/gameplay/RoRFrameListener.cpp 2012-05-14 12:27:02 UTC (rev 2558) +++ trunk/source/main/gameplay/RoRFrameListener.cpp 2012-05-14 14:29:24 UTC (rev 2559) @@ -2128,8 +2128,8 @@ if (loading_state==ALL_LOADED) { if (CameraManager::singletonExists() && - CameraManager::getSingleton().hasActiveBehavior() && - CameraManager::getSingleton().getCameraMode() != CameraManager::CAMERA_BEHAVIOR_FREE) + (!CameraManager::getSingleton().hasActiveBehavior() || + CameraManager::getSingleton().getCameraMode() != CameraManager::CAMERA_BEHAVIOR_FREE)) { if (!curr_truck) { @@ -2945,11 +2945,10 @@ if (INPUTENGINE.getEventBoolValueBounce(EV_COMMON_SHOW_SKELETON)) { if (curr_truck->skeleton) - { curr_truck->hideSkeleton(true); - } else curr_truck->showSkeleton(true, true); + curr_truck->updateVisual(); } @@ -2994,11 +2993,6 @@ }//end of truck!=-1 } - - static unsigned char brushNum=0; - - - #ifdef USE_CAELUM if (SSETTING("Sky effects", "Caelum (best looking, slower)") == "Caelum (best looking, slower)") { @@ -5133,11 +5127,6 @@ void RoRFrameListener::changedCurrentTruck(Beam *previousTruck, Beam *currentTruck) { - if (!CameraManager::singletonExists() || - !CameraManager::getSingleton().hasActiveBehavior()) - { - return; - } // hide any old dashes if (previousTruck && previousTruck->dash) previousTruck->dash->setVisible3d(false); @@ -5181,7 +5170,7 @@ previousTruck->dash->setVisible(false); // this workaround enables trucks to spawn that have no cinecam. required for cmdline options - if (previousTruck->cinecameranodepos[0] != -1) + if (previousTruck->cinecameranodepos[0] != -1 && previousTruck->cameranodepos[0] != -1 && previousTruck->cameranoderoll[0] != -1) { // truck has a cinecam position=previousTruck->nodes[previousTruck->cinecameranodepos[0]].AbsPosition; @@ -5392,8 +5381,10 @@ #endif // USE_MUMBLE } - if (CameraManager::singletonExists()) + if (CameraManager::singletonExists() && loading_state == ALL_LOADED) + { CameraManager::getSingleton().update(dt); + } Beam *curr_truck = BeamFactory::getSingleton().getCurrentTruck(); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Rigsofrods-devel mailing list Rigsofrods-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/rigsofrods-devel