Revision: 2763
http://rigsofrods.svn.sourceforge.net/rigsofrods/?rev=2763&view=rev
Author: ulteq
Date: 2012-05-31 15:30:14 +0000 (Thu, 31 May 2012)
Log Message:
-----------
-Feature: Spline-camera behavior (now completely functional)
Modified Paths:
--------------
trunk/source/main/gfx/camera/CameraBehaviorVehicleSpline.cpp
trunk/source/main/gfx/camera/CameraBehaviorVehicleSpline.h
Modified: trunk/source/main/gfx/camera/CameraBehaviorVehicleSpline.cpp
===================================================================
--- trunk/source/main/gfx/camera/CameraBehaviorVehicleSpline.cpp
2012-05-30 21:52:00 UTC (rev 2762)
+++ trunk/source/main/gfx/camera/CameraBehaviorVehicleSpline.cpp
2012-05-31 15:30:14 UTC (rev 2763)
@@ -61,7 +61,7 @@
camLookAt = spline->interpolate(splinePos);
- if ( INPUTENGINE.isKeyDownValueBounce(OIS::KC_SPACE) )
+ if ( INPUTENGINE.isKeyDown(OIS::KC_LSHIFT) &&
INPUTENGINE.isKeyDownValueBounce(OIS::KC_SPACE) )
{
autoTracking = !autoTracking;
#ifdef USE_MYGUI
@@ -83,7 +83,7 @@
centerDir.normalise();
Radian oldTargetDirection = targetDirection;
targetDirection =
-atan2(centerDir.dotProduct(Vector3::UNIT_X),
centerDir.dotProduct(-Vector3::UNIT_Z));
- if ( (targetDirection *
oldTargetDirection).valueRadians() < 0.0f )
+ if ( targetDirection.valueRadians() *
oldTargetDirection.valueRadians() < 0.0f && centerDir.length() < camDistMin)
{
camRotX = -camRotX;
}
@@ -180,7 +180,6 @@
for (int i = 0; i < ctx.mCurrTruck->free_camerarail; i++)
{
-
spline->addPoint(ctx.mCurrTruck->nodes[ctx.mCurrTruck->cameraRail[i]].AbsPosition);
splineNodes.push_back(&ctx.mCurrTruck->nodes[ctx.mCurrTruck->cameraRail[i]]);
}
@@ -192,22 +191,47 @@
{
for (std::list<Beam*>::iterator it = linkedBeams.begin(); it !=
linkedBeams.end(); ++it)
{
- if ( (*it)->free_camerarail <= 0 ) break;
+ if ( (*it)->free_camerarail <= 0 ) continue;
- Vector3 lastPoint =
spline->getPoint(spline->getNumPoints() - 1);
- Vector3 firstPoint =
(*it)->nodes[(*it)->cameraRail[0]].AbsPosition;
- Vector3 secondPoint =
(*it)->nodes[(*it)->cameraRail[1]].AbsPosition;
+ Vector3 curSplineFront =
splineNodes.front()->AbsPosition;
+ Vector3 curSplineBack = splineNodes.back()
->AbsPosition;
- if ( firstPoint.distance(lastPoint) > 5.0f ) break;
+ Vector3 linkedSplineFront =
(*it)->nodes[(*it)->cameraRail[0]].AbsPosition;
+ Vector3 linkedSplineBack =
(*it)->nodes[(*it)->cameraRail[(*it)->free_camerarail - 1]].AbsPosition;
- for (int i = 1; i < (*it)->free_camerarail; i++)
+ if ( curSplineBack.distance(linkedSplineFront) <
5.0f )
{
-
spline->addPoint((*it)->nodes[(*it)->cameraRail[i]].AbsPosition);
-
splineNodes.push_back(&(*it)->nodes[(*it)->cameraRail[i]]);
+ for (int i = 1; i < (*it)->free_camerarail; i++)
+ {
+
splineNodes.push_back(&(*it)->nodes[(*it)->cameraRail[i]]);
+ }
+ } else if ( curSplineFront.distance(linkedSplineFront)
< 5.0f )
+ {
+ for (int i = 1; i < (*it)->free_camerarail; i++)
+ {
+
splineNodes.push_front(&(*it)->nodes[(*it)->cameraRail[i]]);
+ }
+ } else if ( curSplineBack.distance(linkedSplineBack) <
5.0f )
+ {
+ for (int i = (*it)->free_camerarail - 2; i >=
0; i++)
+ {
+
splineNodes.push_back(&(*it)->nodes[(*it)->cameraRail[i]]);
+ }
+ } else if ( curSplineFront.distance(linkedSplineBack) <
5.0f )
+ {
+ for (int i = (*it)->free_camerarail - 2; i >=
0; i++)
+ {
+
splineNodes.push_front(&(*it)->nodes[(*it)->cameraRail[i]]);
+ }
}
}
}
+ for (unsigned int i = 0; i < splineNodes.size(); i++)
+ {
+ spline->addPoint(splineNodes[i]->AbsPosition);
+ }
+
Vector3 firstPoint = spline->getPoint(0);
Vector3 lastPoint = spline->getPoint(spline->getNumPoints() - 1);
Modified: trunk/source/main/gfx/camera/CameraBehaviorVehicleSpline.h
===================================================================
--- trunk/source/main/gfx/camera/CameraBehaviorVehicleSpline.h 2012-05-30
21:52:00 UTC (rev 2762)
+++ trunk/source/main/gfx/camera/CameraBehaviorVehicleSpline.h 2012-05-31
15:30:14 UTC (rev 2763)
@@ -50,7 +50,7 @@
bool splineClosed;
bool autoTracking;
- std::vector<node*> splineNodes;
+ std::deque<node*> splineNodes;
int numLinkedBeams;
static const int splineDrawResolution = 200;
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