On Tuesday 21 January 2014 02:23:54 pm Fred Gleason wrote: > On Jan 21, 2014, at 03:49 25, Morten Krarup Nielsen <[email protected]> > wrote: > > > It would be nice, if this consistency Rivendell is aiming for also included > > accented/foreign characters :-) In some modules they look right, in other > > modules they doesn’t > > I’m game, but I’ll need some help from you folks, as my dev setup doesn’t use > such characters. > > Where are the trouble spots? >
Just be grateful that 7 bit ASCII wasn't invented in Hawaii, and by extension 8 bit unicode. ( the Hawaiian alphabet only has 13 letters total ) If it were, it would be 5 bit, and maybe 6 in the expanded versions. ;) -- Cowboy http://cowboy.cwf1.com Fourth Law of Thermodynamics: If the probability of success is not almost one, it is damn near zero. -- David Ellis _______________________________________________ Rivendell-dev mailing list [email protected] http://caspian.paravelsystems.com/mailman/listinfo/rivendell-dev
