On Friday 17 September 2010 16:32:26 Sim IJskes - QCG wrote:
> On 09/17/2010 04:28 PM, Sim IJskes - QCG wrote:
> > On 09/17/2010 01:28 PM, Silas De Munck wrote:
> >> the RMI mechanism for this was not the best solution. Therefore I
> >> added a TCP
> >> implementation using Sockets and ObjectStreams.
> > 
> > How often do you (re-)wrap the socket streams in ObjectStreams?
> > 
> > The (ReplaceTable) cache in ObjectStream may optimize your marshalling.
> > And if you recreate the ObjectStream the ReplaceTable will be recreated.
> 
> And the HandleTable.
> 
> i.e. the difference in performance between writeUnshared and writeObject.
> 
> Gr. Sim

I only wrap the steam once at connection set-up...

The objects I send from one side to the other are always "new" so there should 
be no difference in using writeUnshared and writeObject...


Gr.
Silas

-- 

Silas De Munck
PhD Student

Computational Modeling and Programming (COMP)
University of Antwerp
Middelheimlaan 1
2020 Antwerpen, Belgium
G2.07, Department of Computer Science and Mathematics

e-mail: silas.demu...@ua.ac.be

Reply via email to