On Thursday 02 December 2010 13:28:15 Thomas Friedrichsmeier wrote: > Hi, > > On Wednesday 01 December 2010, Prasenjit Kapat wrote: > > 2010/12/1 meik michalke <[email protected]>: > > > i'll have some time to spend this weekend and could write something > > > (7.1 & 7.2). if that's early enough and someone can give me a vague > > > estimate of how elaborate this should be in the end (in lines), i'll > > > do it. > > The main idea of this section is to give a sort of hands-on impression of > what a typical RKWard session looks like. This is in contrast to the > "Using RKWard" chapter, which tries to cover most aspects of the GUI, even > though many of those are fairly specialized. > > I think this section should be fairly short. Something like 2-4 screenshots > with at most 30-40 lines of text. > > > busy schedule on my end as well (trying to finish up soon) .. i'll try > > to devote some time on this weekend as well... > > > > which is the latest version, btw? (sorry haven't been following the > > discussions lately). i can see couple of fils in the > > "commented_version" dir and one in the "master_version". > > The latest version in SVN is commented_versions/rkward_jss_thomas.odt . The > "master_version" is outdated. >
I will add the latest version in a couple of seconds. > Keep in mind that we still intend to change the order of the chapters (most > importantly switching "Technical Design" and "Using RKWard", but probably > also re-ordering the sub-chapters of "Using RKWard"). Stefan: Do you have > the time to do that before the weekend? @Thomas: I did not yet reorder it. Either you do it or we definitely do it next week. I'm not on-line over the weekend. I think we should still focus on content. For the others: Please put your content where you think it matches best. The example for "How to code a plugin" we be the T-test therefore not need to do something there. > > Regards > Thomas ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ RKWard-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/rkward-devel
