Ok, I checked the mailling list archives and couldn't find anything about this in them. So I figured I'd ask here, to see if I'm imagining things, or just need more sleep.
Anyways, in save.c in the fread_pet function, there are several places where it reads in a string: KEY( "LnD", pet->long_descr, fread_string(fp)); Same for name, short_descr, and description. Now these normally don't get saved unless they are different from pIndexData version, but shouldn't those all be KEYS instead of KEY? It does a create_mobile which sets those values. Am I losing it, or is it possible to be leaking memory if players get creative with their pets? Thanks, Jef

