Ok, I checked the mailling list archives and couldn't find anything about
this in them.  So I figured I'd ask here, to see if I'm imagining things,
or just need more sleep.

Anyways, in save.c in the fread_pet function, there are several places
where it reads in a string:
KEY( "LnD",        pet->long_descr,        fread_string(fp));


Same for name, short_descr, and description.  Now these normally don't get
saved unless they are different from pIndexData version, but shouldn't those
all be KEYS instead of KEY?

It does a create_mobile which sets those values.

Am I losing it, or is it possible to be leaking memory if players get
creative with their pets?

Thanks,

Jef




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