Have you noticed the messages in the log file when this happens? Usually 'buffer exceeded <n>' or something like that.
In recycle.c change the buf_size[] array, and then increment MAX_BUF_LIST how many new sizes you've added, and recompile. > -----Original Message----- > From: Big Red [mailto:[EMAIL PROTECTED] > Sent: Tuesday, November 27, 2001 10:19 PM > To: Rom Mailing List > Subject: Memory, buffer overflows... > > > Anyone know how to increase the mud's resistance to memory > crashes? I'm > pretty inexperienced when it comes to memory configuration > and allocation... > like, when a list of information too large occurs at once, > like someone > leveling 200 times at once, or if an attack hits too many times (Like > earthquake, I like to test alot, heh) and color is not > disabled, people are > booted from the mud.. I would prefer that not to happen, > obviously. Also, > to be able to disable people crashing the mud via spamming > large lists of > info like note list or such would be JUST KEEN! Can anyone help? > > > -- > ROM mailing list > [email protected] > http://www.rom.org/cgi-bin/mailman/listinfo/rom >

